Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Filament | 16,722 | 2 | 7 | 3 months ago | 130 | November 15, 2023 | 134 | apache-2.0 | C++ | |
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 | ||||||||||
Material | 11,964 | 239 | 2 years ago | 210 | September 23, 2019 | 25 | mit | Swift | ||
A UI/UX framework for creating beautiful applications. | ||||||||||
Gltfast | 1,061 | 6 months ago | 142 | apache-2.0 | C# | |||||
Efficient glTF 3D import / export package for Unity | ||||||||||
Unityurpunlitscreenspacedecalshader | 926 | 2 years ago | 19 | mit | ShaderLab | |||||
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP | ||||||||||
Radialprogressbar | 617 | 5 years ago | 2 | mit | C# | |||||
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc! | ||||||||||
Hologramshader | 610 | 5 years ago | 1 | mit | C# | |||||
:pencil2: Test of an hologram material made in Unity. | ||||||||||
Texturepanner | 598 | 2 years ago | 2 | mit | C# | |||||
This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures | ||||||||||
Cell | 464 | 6 years ago | 12 | other | C++ | |||||
OpenGL C++ Graphics Engine | ||||||||||
Verticaldissolve | 377 | 5 years ago | mit | C# | ||||||
Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more. | ||||||||||
Enterprisepbrshadingmodel | 362 | 7 months ago | 1 | other | HTML | |||||