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Search results for pathfinding
pathfinding
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485 search results found
Locksteprtsengine
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69
(WIP) Deterministic, Lockstep RTS Engine
Gameplaykitsandbox
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68
GameplayKit examples with SpriteKit written in Swift.
Swarmbot
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68
🐜 A performant, autonomous bot launcher for Minecraft
Fudge_pathfinding
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67
A C++ implmentation of A* and Jump Point Search algorithm
Uastar
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66
Minimal A* implementation in C. No dynamic memory allocation.
Dijkstra_map_for_godot
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66
Unity 2d Pathfinding Grid Ecs Job
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66
ECS Burst Job System 2D Pathfinding
Pathfindingforobjc
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65
A Comprehensive PathFinding Library for Objective-C
Pygame Pathfinder
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65
Visualise maze creation & pathfinding algorithms with pygame
Astar Typescript
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64
A* search algorithm in TypeScript
Surfacer
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62
AI and pathfinding for 2D-platformers in Godot.
Connection
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62
A path-finding library powered by GameplayKit 👾
Rustyroguelike
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62
Following along with the /r/roguelikedev tutorial session, in Rust and implementing my own library as well!
A Star Lua
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61
A clean, simple implementation of the A* pathfinding algorithm for Lua.
Flow Field
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61
Experimentation of flow field pathfinding in conjunction with steering behaviors.
Dijkstra3d
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60
Dijkstra's Shortest Path for 6, 18, and 26-Connected 3D (Volumetric) Image Volumes
Skeldjs
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59
A JavaScript implementation of the Among Us protocol, featuring several different projects, written in TypeScript.
09 Zombierunner Original
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59
First person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub)
Redhotsweetpepper
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58
2D Navigation Click-To-Move Top Down Run and Chase Game "RedHotSweetPeper"
Pathfinding Lab
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58
Run, test and compare all algorithms and heuristic functions
Heuristic_path_planners
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57
Collection of classes and functions to allow 2D/3D path generation with heuristic algorithms such as A*, Theta* and LazyTheta* and ROS Interfaces
Mazes For Programmers Python Src
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55
Mazes for Programmers book source code & examples, rewritten and adapted to Python
A Star Sharp
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53
A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.
Astar
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52
A-Star pathfinding implementation made in php
Php A Star
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52
A* (A Star) search algorithm for PHP
Dynamic Programming Workshop
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52
Procedural Animation
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51
Goofy things
Gameai4j
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51
Game AI for java.NavMesh、A*、BehaviorTree、FSM
Pathfind
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50
Path finding on a 2D polygonal map
Pathfinding Visualiser
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49
Visualises pathfinding algorithms
Paths
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49
paths is a pathfinding library written in Golang for use with games.
Algorithm Visualizer
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49
Visualize working of famous algorithms, Currently Implemented Path Finding (Dijkstra's, A Star, BFS, DFS) Sorting (Bubble, Insertion, Selection, Merge, Quick, Heap)
Osnowa
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48
a roguelike framework for C# with ECS and Unity integration
Nav3d
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48
3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.
Phaser Web Workers
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48
A simple Phaser plugin that allows you to easily integrate Web Workers in your game
Codingame
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47
Resource for developers looking to learn from examples of coding challenges on CodinGame.
2 Core Combat
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45
The second section of the course. You will learn everything required to build simple core combat in your RPG, creating the core experience.(REF: CC_RPG) http://gdev.tv/rpggithub
Pacman_libgdx
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44
Pacman game made with libGdx
Hexgridutilitiesforgames
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43
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
Rltk_unity
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42
A framework for developing ascii based "traditional" roguelikes in Unity.
Godot_3d_navigation_jump_links
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41
Navigation Jumplinks to connect navmesh islands and allow AI pathfinding non-conventional ways to travel. Godot Game Engine.
Humastarpathfinder
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41
A* Pathfinding for iOS and Mac OS X games
Tdrpg Tools
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41
A set of tools for the tdrpg-haxe project
Pathfinding
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41
Efficient C++ pathfinders on 2D grids using variations of A* search
Ch
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40
Contraction Hierarchies (with bidirectional version of Dijkstra's algorithm) technique for computing shortest path in graph.
Torchbot
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40
A bot for minecraft written in java
Reasonml Astar Maze
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40
A-star search algorithm written in ReasonML
Pathfinding Visualizer
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39
🎢 Visualize various pathfinding algorithm using React.js
Entitas Rts Template
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39
Entitas RTS Template
Dstarlitejava
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38
A java implementation of the incremental heuristic search algorithm D* Lite.
Pathing
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38
A very fast & zero-allocation, grid-based, pathfinding library for Go.
Aa Sipp M
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38
Algorithm for prioritized multi-agent path finding (MAPF) in grid-worlds. Moves into arbitrary directions are allowed (each agent is allowed to follow any-angle path on the grid). Timeline is continuous, i.e. action durations are not explicitly discretized into timesteps. Different agents' size and moving speed are supported. Planning is carried out in (x, y, \theta) configuration space, i.e. agents' orientation are taken into account.
Evolution
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37
A simple simulation in Unity, which uses genetic algorithm to optimize forces applied to cubes
Tektosyne
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37
The Tektosyne Library for Java provides algorithms for computational geometry and graph-based pathfinding, along with supporting mathematical utilities and specialized collections.
Samp Gps Plugin
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37
Modern and feature-rich pathfinding plugin for open.mp and SA-MP.
Pythonfinder
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36
PythonFinder: Cross Platform Search Tool for Finding Pythons
Cs Resources
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36
Curated Computer Science and Programming Resource Guide
Astarpathfindingunity
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36
Implementation of the A*-Algorithm in Unity3D
Cai 5000
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36
Advance combat AI mod for RimWorld
Ios_9_day_by_day
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36
iOS 9 Day By Day 번역 프로젝트
Rrt
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35
RRT (Rapidly-exploring Random Tree) library in Rust
Pathfinding Algorithms
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35
A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
Extremitypathfinder
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34
python package for fast shortest path computation on 2D polygon or grid maps
Gridpath
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34
Gridpath is a MIT licensed multithreaded 2D implementation of A*
Snake_pathfinding_ai
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33
AI plays snake game using BFS (Breadth-First Search) algorithm.
Brainai
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33
BrainAI is a set of helper classes to add AI to your game.
Devemazegenerator
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33
DeveMazeGenerator, C#, Huge Mazes, 3D, Pathfinding & More
Maze Cv
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31
Solve a maze simply by pointing a camera at it
Namigator
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31
An intelligent navigation API for World of Warcraft Vanilla, TBC and WotLK
Maze_solver
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30
An interactive online maze generator and solver able to use several different algorithms.
Path_planning_gan
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29
Path Planning using Generative Adversarial Network (GAN)
Modular Ai
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29
Visual behaviour & AI design tool for Unity.
Astar Jps
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29
A* pathfinding with jump point search
Defold Astar
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29
Path finder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
Unirecast
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28
UniRecast - navigation mesh toolset for Unity3D using DotRecast
Path
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28
Elm pathfinding demo by Jamon Holmgren and Chris Krycho
Sbp Env
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28
Motion planning environment for Sampling-based Planners
Astar Pathfinding
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28
2D pathfinding for Unity
Pygame Examples
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28
Just a collection of my Pygame projects
Seldom_map_nav
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28
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
Asyncpathingfinding
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27
PhaserJS PathFinding plugin with optional use of web worker configuration. Fast Easy to use
A Pathfinding In C Command Line
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27
Recreation of my A* pathfinding algorithm except this time in C! Instead of a graphics interface this is meant to run on the command line and analyze a maze given by a .txt file
Astar
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27
Eurobot-NTNU 2012 A* implementation
Pathgan
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26
A Pytorch implementation of Generative Adversarial Network for Heuristics of Sampling-based Path Planning
Cepathfind
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26
a path find for tilebase game in unity
Chase Ai
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26
🎮 An artificial intelligence game to demonstrate the A* pathfinding. The enemy will try to get close to the agent and make it stuck between walls.
Jlfgameplaykit
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26
Re-building Apple's GameplayKit
Scenekit Pathfinder
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26
The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)
Pathfinding
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26
Source code for the HappyCoders.eu articles on pathfinding and shortest path algorithms (Dijkstra, A*, Bellman-Ford, Floyd-Warshall).
Lua Astar
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26
A simple implementation of the A* (A Star) pathfinding algorithm for lua
Pynt
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26
Python NDL Toolkit
Unity3d Realtime Weighted Pathfinding
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25
graph-based pathfinding implementation for the unity game engine
A Star
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25
A* pathfinding library in Swift.
Google Cardboard Vr Navigation
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25
Simple scripts for adding Unity Navigation and Pathfinding to Google Cardboard VR
Goapframework
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25
C++ General Purpose Goal Oriented Action Planning framework for Unreal Engine
Navmeshsurface2dbaker
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25
NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.
Pathfinding
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25
C# project. Realized a visualization of the pathfinding algorithms using Console (2D version), Windows Forms (2D version) and WPF (2D and 3D versions)
Path Planning
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24
Path planning implemented with behavior trees
The Kraken Pathfinding
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24
A tentacle-based pathfinding library for nonholonomic robotic vehicles
Codepunk S Code
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24
Codepunk's GIT Home
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