| vgmtrans/vgmtrans |
743 |
|
0 |
0 |
over 2 years ago |
0 |
|
100 |
other |
C++ |
| VGMTrans - a tool to convert proprietary, sequenced videogame music to industry-standard formats |
| WerWolv/ImHex-Patterns |
486 |
|
0 |
0 |
over 2 years ago |
0 |
|
14 |
gpl-2.0 |
Rust |
| Hex patterns, include patterns and magic files for the use with the ImHex Hex Editor |
| jakcron/nstool |
366 |
|
0 |
0 |
over 2 years ago |
0 |
|
12 |
mit |
C++ |
| General purpose read/extract tool for Nintendo Switch file formats. |
| sasq64/chipmachine |
169 |
|
0 |
0 |
about 7 years ago |
0 |
|
24 |
|
C++ |
| Demoscene/Retro Music Player |
| RoadrunnerWMC/ndspy |
50 |
|
0 |
5 |
over 2 years ago |
7 |
July 28, 2023 |
2 |
gpl-3.0 |
Python |
| A Python library for many Nintendo DS file formats |
| averne/Fuse-Nx |
31 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| FUSE driver (and more) for various Nintendo Switch file formats |
| LordNed/BFRES-Extractor |
26 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
|
C++ |
| Partial extractor for files from Nintendo/WiiU .bfres files used in Pikmin, Wind Waker, Mario Kart and more. |
| zeldamods/oead |
23 |
|
0 |
18 |
about 3 years ago |
28 |
May 12, 2022 |
0 |
gpl-2.0 |
C++ |
| Library for recent Nintendo EAD formats in first-party games |
| SceneGate/Lemon |
17 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
mit |
C# |
| 3DS game file formats |
| TricksterGuy/3ds-vgmstream |
15 |
|
0 |
0 |
almost 10 years ago |
0 |
|
7 |
gpl-3.0 |
C |
| Port of vgmstream for the nintendo 3ds along with a player |