| Kermalis/PokemonGameEngine |
155 |
|
0 |
0 |
almost 3 years ago |
0 |
|
12 |
mit |
C# |
| A C# 2D Pokémon game engine and map editor. |
| PikeDev/Go2D |
98 |
|
0 |
0 |
over 14 years ago |
0 |
June 01, 2021 |
1 |
|
Go |
| GoLang 2D Game Library based on SDL 1.3. This can be used to easily write games using Go (www.golang.org) using SDL 1.3 for hardware-accelerated rendering (OpenGL or DirectX9). This will also be the core engine for the MMORPG "Pokemon Universe" (https://code.google.com/p/pokemon-universe) |
| gonccalo/gameboyGO |
21 |
|
0 |
0 |
about 9 years ago |
0 |
|
0 |
mit |
Go |
| Gameboy emulator in go |
| PAXANDDOS/PokeChat |
12 |
|
0 |
0 |
over 5 years ago |
0 |
|
2 |
gpl-3.0 |
C |
| UNIX compatible, Discord and Telegram inspired, Pokémon-themed instant messaging service. |
| zacharyvincze/pokemon-red-sdl2 |
11 |
|
0 |
0 |
almost 9 years ago |
0 |
|
2 |
|
C++ |
| Pokemon Red reconstructed in SDL2. Mainly for game development and engine testing. |
| Helios-vmg/cppred |
8 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
|
C++ |
| A port of the original Pokémon Red/Blue for Gameboy to modern C++. |
| kmfarley11/PokeYellow_Cpp |
7 |
|
0 |
0 |
almost 4 years ago |
0 |
|
10 |
|
C++ |
| An attempt to recreate Pokemon Yellow Version (from the ground up) via CPP, OpenGL, and SDL(2) |
| nop90/Pokemini |
7 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
|
C |
| Pokemon Mini emulator for 3DS |
| Scorbutics/ska |
5 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
|
C++ |
| ska engine, a light and basic 2D engine to build simple games. |
| ameykusurkar/gameboy |
5 |
|
0 |
0 |
about 5 years ago |
0 |
|
6 |
|
Rust |
| A Game Boy Color emulator written in Rust |