Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Vg Renderer | 434 | a year ago | 6 | bsd-2-clause | C | |||||
A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI) | ||||||||||
Unity Ui Polygon | 401 | 3 years ago | 2 | mit | C# | |||||
Polygon renderer for the new Unity UI | ||||||||||
Vaserenderer | 320 | 6 months ago | bsd-3-clause | C++ | ||||||
VASE renderer is a polyline and curve renderer on OpenGL. | ||||||||||
Wasm Render | 18 | 6 years ago | 3 | mit | TypeScript | |||||
Software 3D renderer & rasteriser written in WASM/C & TypeScript to test / showcase WebAssembly and compare performance | ||||||||||
Rizurin | 15 | 3 years ago | 4 | TypeScript | ||||||
A web 2D graphics library which supports multiple rendering ways | ||||||||||
Redflash | 13 | 5 years ago | 6 | C | ||||||
Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with mixed Polygons and Raymarching | ||||||||||
Mapnik_nvpr | 6 | 11 years ago | 1 | lgpl-2.1 | C++ | |||||
Modification of Mapnik by introducing Nvidia's Path Rendering as a new renderer. It is a proof of concept that it is possible to use GPU to assist map rendering. | ||||||||||
Rayer | 6 | 12 years ago | C++ | |||||||
A Simple Renderman Renderer. Only part of the shading language and a simple polygon renderer is implemented. I wrote it in 2004, maybe don't have time to improve it. If it is useful for anyone, feel free to use it. It uses some third party library, do NOT violate their license. |