Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Volume_rendering_using_glsl | 96 | 10 years ago | 3 | C | ||||||
Biomorpher | 59 | 2 years ago | 6 | mit | C# | |||||
Interactive Evolutionary Algorithms (IEAs) for Grasshopper | ||||||||||
Rectangle Bin Packing | 29 | a year ago | mit | Haxe | ||||||
:handbag: Haxe algorithms for 2D rectangular bin packing | ||||||||||
Diverged | 17 | 6 months ago | 2 | JavaScript | ||||||
Compare UI screenshots with Longest Common Subsequence algorithm. | ||||||||||
Image2code | 7 | 4 years ago | 1 | C++ | ||||||
Handwritten C++ image to code converter | ||||||||||
Algorithm Visualizer | 3 | 3 years ago | 1 | mit | Java | |||||
2048 Bot | 3 | 5 years ago | gpl-2.0 | Python | ||||||
A python based bot that plays 2048 game and is based on expectimax Algorithm and some heuristics. | ||||||||||
Fralgo | 3 | 3 years ago | apache-2.0 | Java | ||||||
A JAVA application for compiling and executing algorithms in French, based on Pascal | ||||||||||
Volume Visualization | 2 | 8 years ago | C++ | |||||||
Zvisual | 2 | 6 years ago | mit | C++ | ||||||
Implementation of Ray Casting and Marching Cubes based on GPU |
##volume rendering using ray casting algorithm ##
make
in the command line to compile it.