Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Kinomotion | 437 | 7 years ago | 1 | mit | C# | |||||
Motion blur post-processing effect for Unity | ||||||||||
Candycoded | 147 | 2 | a year ago | 13 | February 11, 2022 | 7 | mit | C# | ||
🍭 Custom Unity Components that are delightful | ||||||||||
Vector3d | 129 | 2 years ago | 2 | unlicense | C# | |||||
Double precision Vector Libraries for Unity3D | ||||||||||
Unityrandom | 117 | 12 years ago | C# | |||||||
Random library in C# for Unity3D | ||||||||||
Drawmeshwithmotionvectors | 60 | 7 years ago | 1 | C# | ||||||
An example showing how to generate per-object motion vectors when using DrawMesh. | ||||||||||
Vectorfields | 58 | 4 years ago | 3 | February 13, 2019 | 2 | mit | Python | |||
Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX. | ||||||||||
Vectorshapes Unity | 37 | 2 years ago | mit | C# | ||||||
Library for drawing vector shapes in Unity. | ||||||||||
Svm Face And Object Detection Shader | 35 | 3 years ago | mit | GLSL | ||||||
SVM using HOG descriptors implemented in fragment shaders | ||||||||||
Conecast | 33 | 5 years ago | 1 | mit | C# | |||||
A Unity3d ConeCastAll extension method for the Physics class, similar to Physics.SphereCastAll | ||||||||||
Moveccontroltrack | 32 | 6 years ago | C# | |||||||
Control motion vector generation from timeline |