| Donut-Studios/Unity3D-AI-and-Procedural-Generation-Framework |
45 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C# |
| Unity3D AI and Procedural Generation Framework. |
| ironarachne/namegen |
31 |
|
1 |
1 |
over 2 years ago |
1 |
October 08, 2023 |
1 |
apache-2.0 |
Go |
| A library and CLI program for generating random names, written in Go. |
| lornemcintosh/OptAnim |
13 |
|
0 |
0 |
about 13 years ago |
0 |
|
0 |
gpl-3.0 |
Python |
| A library for the procedural generation of 3D skeletal character animations |
| serin-delaunay/cheapmarkovstracedquick |
13 |
|
0 |
0 |
almost 8 years ago |
0 |
|
17 |
mit |
Python |
| Use Markov chain generators in Tracery/cheapbotsdonequick bots |
| jcolag/AutoStory |
8 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
agpl-3.0 |
Ruby |
| Prototype plot generator, based on common sources |
| randomPoison/NameGenerator |
6 |
|
0 |
0 |
about 13 years ago |
0 |
|
0 |
|
Java |
| Procedural generation of strings based on sampling |