Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Glm | 5,016 | 64 | 3 years ago | 2 | March 24, 2015 | n,ull | other | C++ | ||
OpenGL Mathematics (GLM) | ||||||||||
Zig Gamedev | 1,958 | 24 days ago | 33 | mit | C | |||||
Main monorepo for @zig-gamedev libs and example applications | ||||||||||
Cglm | 1,948 | 4 months ago | 8 | November 19, 2020 | 58 | mit | C | |||
📽 Highly Optimized Graphics Math (glm) for C | ||||||||||
Unity.mathematics | 1,349 | 4 months ago | 54 | other | C# | |||||
The C# math library used in Unity providing vector types and math functions with a shader like syntax | ||||||||||
Glam Rs | 1,315 | 4 | 376 | 3 months ago | 61 | September 23, 2023 | 24 | apache-2.0 | Rust | |
A simple and fast linear algebra library for games and graphics | ||||||||||
Rtm | 627 | 3 months ago | 9 | mit | C++ | |||||
Realtime Math | ||||||||||
Hlslpp | 439 | 4 months ago | 11 | mit | C++ | |||||
Math library using hlsl syntax with SSE/NEON support | ||||||||||
Graphene | 349 | 1 | 3 months ago | 1 | February 27, 2018 | 16 | mit | C | ||
A thin layer of graphic data types | ||||||||||
Reedsolomon | 263 | 39 | 25 | a year ago | 4 | December 17, 2019 | mit | Go | ||
Reed-Solomon Erasure Code engine in Go, could more than 15GB/s per core | ||||||||||
Vek | 263 | 14 | 49 | 10 months ago | 50 | July 17, 2023 | 18 | apache-2.0 | Rust | |
Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience. |