Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Js | 2,522 | 1 | 5 years ago | 2 | November 07, 2016 | 9 | mit | JavaScript | ||
turbo.js - perform massive parallel computations in your browser with GPGPU. | ||||||||||
Tangram | 2,069 | 26 | 11 | a year ago | 30 | December 13, 2020 | 81 | mit | JavaScript | |
WebGL map rendering engine for creative cartography | ||||||||||
Unity.mathematics | 1,349 | 3 months ago | 54 | other | C# | |||||
The C# math library used in Unity providing vector types and math functions with a shader like syntax | ||||||||||
Fieldplay | 1,155 | 3 months ago | 20 | mit | JavaScript | |||||
A vector field explorer | ||||||||||
Vkvg | 681 | 8 months ago | 24 | mit | C | |||||
Vulkan 2D graphics library | ||||||||||
Joml | 672 | 208 | 28 | 7 months ago | 48 | August 31, 2022 | 5 | mit | Java | |
A Java math library for OpenGL rendering calculations | ||||||||||
Shaderkit | 593 | a year ago | 1 | mit | GLSL | |||||
A library of fragment shaders you can use in any SpriteKit project. | ||||||||||
Hlslpp | 439 | 4 months ago | 11 | mit | C++ | |||||
Math library using hlsl syntax with SSE/NEON support | ||||||||||
Kinomotion | 437 | 7 years ago | 1 | mit | C# | |||||
Motion blur post-processing effect for Unity | ||||||||||
Jam3 Lesson Webgl Shader Intro | 277 | 7 years ago | 3 | mit | ||||||
A brief introduction to fragment shaders. |