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|Godot Engine – Multi-platform 2D and 3D game engine|
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|🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.|
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|:video_game: :pencil: A list of Game Development resources to make magic happen.|
|Hazel||9,582||8 days ago||110||apache-2.0||C++|
|:video_game: Open-source, cross-platform game engine designed to be used by everyone.|
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|Lightweight and modular C++11 graphics middleware for games and data visualization|
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|Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.|
Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century.
The game is open-ended, and you are free to explore the millions of star systems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. You can try your hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination.
For more information, see: http://pioneerspacesim.net/
Come by #pioneer at irc.libera.chat and say hi to the team: https://kiwiirc.com/client/irc.libera.chat/pioneer
Bugs? Please log an issue: https://github.com/pioneerspacesim/pioneer/issues
Follow Pioneer on Twitter: https://twitter.com/pioneerspacesim/
Pioneer wiki https://wiki.pioneerspacesim.net
Join the player's forum: http://spacesimcentral.com/community/pioneer/
Join the development forum: http://forum.pioneerspacesim.net
Manual can be found at: https://wiki.pioneerspacesim.net/wiki/Manual
Basic flight: https://wiki.pioneerspacesim.net/wiki/Basic_flight
Keyboard and mouse control is found at: https://wiki.pioneerspacesim.net/wiki/Keyboard_and_mouse_controls
For frequently asked questions, please see https://wiki.pioneerspacesim.net/wiki/FAQ
Please see the section of the FAQ pertaining to bugs, crashs and reporting other issues: Bug Reporting FAQs.
Please do your best to fill out the issue template as completely as possible, especially when you're reporting a crash bug or a graphical issue. Having system information including graphics drivers and the method you used to install Pioneer helps immensely to diagnose and fix these kinds of issues.
If you are hungry to contribute, more information can be found here: https://wiki.pioneerspacesim.net/wiki/How_you_can_contribute
If you have a contribution you want to share, and want to learn how to make a pull request, see: https://dev.pioneerspacesim.net/contribute/git-and-github
Pioneer development documentation https://dev.pioneerspacesim.net/
Localization for Pioneer is handled trough Transifex, and pulled to the source from there automatically. Because of this please don't make pull requests for translations. You can find the localization project here. You need to register at transifex to be able to access the translations.
If you want a new language introduced, please request it on the Libera IRC channel of Pioneer, or here by making an issue for it.
Latest build is available at https://pioneerspacesim.net/page/download/
For compiling from source, please see COMPILING.txt
Please see Changelog.txt