| viromedia/viro |
1,999 |
|
0 |
0 |
over 3 years ago |
0 |
|
375 |
mit |
JavaScript |
| ViroReact: AR and VR using React Native |
| fabio914/RealityMixer |
745 |
|
0 |
0 |
almost 3 years ago |
0 |
|
48 |
gpl-2.0 |
Swift |
| Mixed Reality app for iOS |
| maxxfrazer/RealityUI |
555 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
Swift |
| A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now with visionOS support. |
| jeeliz/jeelizAR |
338 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
apache-2.0 |
JavaScript |
| JavaScript object detection lightweight library for augmented reality (WebXR demos included). It uses convolutional neural networks running on the GPU with WebGL. |
| mikeroyal/AR-VR-Guide |
302 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
|
C++ |
| A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3. |
| mozilla/webxr-polyfill |
227 |
|
0 |
0 |
over 5 years ago |
0 |
|
31 |
mpl-2.0 |
JavaScript |
| A polyfill and example code for building augmented reality (AR) and virtual reality (VR) applications using WebXR. |
| andrewnakas/OpenBrushVR |
167 |
|
0 |
0 |
over 7 years ago |
0 |
|
4 |
|
C++ |
| Unity VR & AR Painting in 3d space for the Vive and Tango and ARKit |
| mozilla/aframe-xr |
163 |
|
2 |
2 |
about 7 years ago |
11 |
April 20, 2018 |
8 |
mit |
JavaScript |
| System / Components to build WebXR experiences with A-frame |
| andrewnakas/ARKit-Cardboard-VR |
129 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
mit |
C++ |
| ARkit + GVR to make VR and Mixed Reality 6dof AR for iphone |
| mozilla/three.xr.js |
84 |
|
1 |
2 |
about 7 years ago |
22 |
April 20, 2018 |
2 |
mit |
JavaScript |
| Library to build WebXR experiences with three.js |