|Project Name||Stars||Downloads||Repos Using This||Packages Using This||Most Recent Commit||Total Releases||Latest Release||Open Issues||License||Language|
|An index of all open-source data|
|Skiasharp||3,615||383||546||11 hours ago||109||September 08, 2022||527||mit||C#|
|SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.|
|NPR's daily graphics rig, 2.0|
|Netatmo||12||7 years ago||PHP|
|A web interface to displays graphics of some Netatmo stations.|
|Goingunder||6||a day ago||mit||Java|
|Going Under, my published game on google play market - https://play.google.com/store/apps/details?id=com.igorcrevar.goingunder.android|
|Turtlegraphics||2||2 years ago||mit||C++|
|Turtle Graphics system using modern C++ and SDL, with an interactive Interpreter.|
|A collection of some of the graphics functionality from the Google Closure library that does not require the full inclusion of Closure.|
|Roogle_graphics||2||12 years ago||Ruby|
|A Ruby module to generate simple .png graphics using Google Chart API|
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library (skia.org). It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
SkiaSharp provides cross-platform bindings for:
The API Documentation is available on the web to browse.
SkiaSharp is available as a convenient NuGet package, to use install the package like this:
nuget install SkiaSharp
Because there are multiple distros of Linux, and we cannot possibly support them all, we have a separate NuGet package that will contain the supported binaries for a few distros: SkiaSharp.NativeAssets.Linux. (distros) (more info)
There is also a early access feed that you can use to get the latest and greatest, before it goes out to the public:
Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform.
However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the native builds.
Here are some links to show the differences in our code as compared to Google's code.