Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
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Lwjgl Basics | 1,564 | 4 years ago | 9 | Java | ||||||
:wrench: LibGDX/LWJGL tutorials and examples | ||||||||||
Codeexamples Java | 332 | 3 years ago | epl-1.0 | XSLT | ||||||
Java and Eclipse code tutorial examples from vogella.com | ||||||||||
Androidtutorial | 184 | 8 years ago | ||||||||
你對「Tutorial」有什麼樣的感覺?每一種技術的Tutorial都告訴你這是學習的開始,不過最後好像都會變成折磨的開始。或許可以找出一種方式,讓Tutorial變成大家會很想要點它的超連結! | ||||||||||
Cw Lunchlist | 171 | 8 years ago | Java | |||||||
LunchList tutorials from _Android Programming Tutorials_ | ||||||||||
Androidtutorialcontentprovider | 149 | 3 years ago | 3 | Java | ||||||
A tutorial on content providers, sql and list views in Android | ||||||||||
Jmc Tutorial | 139 | a year ago | gpl-3.0 | Java | ||||||
A hands-on-lab/tutorial for learning JDK Mission Control 7+. | ||||||||||
Springmvc 2ed | 121 | 7 years ago | 1 | Java | ||||||
Examples for "Spring MVC: A Tutorial (Second Edition)" book | ||||||||||
Blog | 109 | 7 years ago | other | Java | ||||||
blog | ||||||||||
New Beginner Java Game Programming Src | 97 | 3 years ago | 1 | cc0-1.0 | Java | |||||
The "New Beginner Java Game Programming Tutorial Series" - contains every episode's individual source code! | ||||||||||
Android Panoramademo | 65 | 6 years ago | 3 | Java | ||||||
In this tutorial, you will learned how to use the Waypoint feature of Intelligent Navigation and Joystick to control the aircraft to rotate and take photos. Then use OpenCV to stitch and crop the series photos into a cool panorama! |
lwjgl-basics is a minimal shader-based library for 2D LWJGL sprite games. It provides essential utilities for handling textures, shaders, and sprite rendering.
For a large game project, a platform like LibGDX may be more suitable.
The source code is hosted on GitHub.
The Wiki also hosts various OpenGL and GLSL tutorials:
https://github.com/mattdesl/lwjgl-basics/wiki
The best way to install the API is to use Eclipse and EGit (or another IDE with Git support) to pull the most recent source code. Included in the lib
and native
folder is a distribution of LWJGL 2.8.5, as well as an Eclipse project with class path set up for you. You can download newer versions of LWJGL from their downloads page.
Alternatively, you can download the full library as a ZIP:
Then, simply open the Eclipse project to start testing. Ensure your LWJGL JARs and natives have been set correctly in Eclipse, NetBeans or IntelliJ, and include lwjgl-basics as a class library. lwjgl-basics also uses PNGDecoder.jar as a dependency, which can be downloaded here.
See the tests package to get started with some basic examples.