|Project Name||Stars||Downloads||Repos Using This||Packages Using This||Most Recent Commit||Total Releases||Latest Release||Open Issues||License||Language|
|Sfml||9,057||a day ago||1||March 24, 2020||182||zlib||C++|
|Simple and Fast Multimedia Library|
|Jmonkeyengine||3,537||21||8 days ago||47||June 23, 2023||210||bsd-3-clause||Java|
|A complete 3-D game development suite written in Java.|
|Alexa Skills Kit Sdk For Nodejs||3,098||255||105||5 months ago||30||April 03, 2023||31||apache-2.0||TypeScript|
|The Alexa Skills Kit SDK for Node.js helps you get a skill up and running quickly, letting you focus on skill logic instead of boilerplate code.|
|Ggpo||2,898||a month ago||28||mit||C++|
|Good Game, Peace Out Rollback Network SDK|
|Pixelvision8||1,464||9 months ago||10||ms-pl||C#|
|Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.|
|Gautomator||1,264||4 months ago||61||other||Objective-C|
|Automation for mobile games|
|Kiero||831||2 months ago||5||mit||C++|
|Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.|
|Vkquake2||812||a month ago||3||gpl-2.0||C|
|id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)|
|Egret Game Library|
|Gameaisdk||681||2 years ago||18||other||C++|
SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.
Development is focused on the next major version in the
master branch. No more features are planned for the 2.x release series.
masterbranch contains work in progress for the next major version SFML 3. As such it's considered unstable, but any testing and feedback is highly appreciated.
2.6.0tag is the latest official SFML release and will be the last minor release in the 2.x series.
Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.
There are several places to learn SFML:
Here are some useful community links:
SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.
In short, SFML is free for any use (commercial or personal, proprietary or open-source). You can use SFML in your project without any restriction. You can even omit to mention that you use SFML -- although it would be appreciated.