Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Unity_shaders_book | 4,435 | a year ago | 77 | ShaderLab | ||||||
:book: 书籍《Unity Shader入门精要》源代码 | ||||||||||
Shadergraph_examplelibrary | 1,026 | 4 years ago | 7 | ShaderLab | ||||||
A library of Shaders created using Unity's Shader Graph. | ||||||||||
Unityurpunlitscreenspacedecalshader | 926 | 2 years ago | 19 | mit | ShaderLab | |||||
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP | ||||||||||
Inkpainter | 668 | 6 years ago | 14 | mit | C# | |||||
Texture-Paint on Unity. | ||||||||||
Unitypcss | 494 | 5 years ago | 1 | mit | C# | |||||
Nvidia's PCSS soft shadow algorithm implemented in Unity | ||||||||||
Shaderproject | 398 | 7 years ago | ShaderLab | |||||||
A container for all sorts of handy shaders. | ||||||||||
Unityspecialeffectwithdepth | 339 | 6 years ago | 2 | mit | ShaderLab | |||||
Use depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 + | ||||||||||
Unityurp Billboardlensflareshader | 333 | a year ago | 2 | mit | ShaderLab | |||||
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP! | ||||||||||
Unity Shader Basics Tutorial | 297 | 2 years ago | ShaderLab | |||||||
A introduction into creating shaders for Unity | ||||||||||
Nvjob Water Shader Simple And Fast | 277 | a year ago | 1 | mit | C# | |||||
#NVJOB Simple Water Shaders. Free Unity Asset. |