| nidorx/matcaps |
2,165 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
|
JavaScript |
| Huge library of matcap PNG textures organized by color |
| the3deer/android-3D-model-viewer |
1,525 |
|
0 |
0 |
6 months ago |
0 |
|
57 |
mit |
Java |
| Android OpenGL 2.0 application to view 3D models. Published on Play Store |
| skylicht-lab/skylicht-engine |
539 |
|
0 |
0 |
over 2 years ago |
0 |
|
28 |
mit |
C++ |
| Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free. |
| QianMo/GPU-Gems-Book-Source-Code |
464 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
|
C++ |
| :cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏 |
| Unity-Technologies/DeLightingTool |
402 |
|
0 |
0 |
about 6 years ago |
0 |
|
2 |
mit |
C# |
| De-Lighting tool |
| spacejack/terra |
312 |
|
0 |
0 |
over 5 years ago |
0 |
|
2 |
other |
TypeScript |
| WebGL grass on a terrain |
| leomoon-studios/leomoon-lightstudio |
311 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
gpl-3.0 |
Python |
| Light Studio plugin for Blender |
| SSS135/Light2D |
206 |
|
0 |
0 |
almost 8 years ago |
0 |
|
7 |
mit |
C# |
| 2D shader-based lighting system for Unity3D |
| marczych/RayTracer |
172 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
apache-2.0 |
Forth |
| Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field. |
| rpgwhitelock/AllSkyFree_Godot |
169 |
|
0 |
0 |
about 5 years ago |
0 |
|
0 |
mit |
|
| This is the Godot edition of AllSky Free, a Unity skybox package. |