| oxwhirl/smac |
881 |
|
0 |
0 |
almost 3 years ago |
0 |
|
12 |
mit |
Python |
| SMAC: The StarCraft Multi-Agent Challenge |
| mame/optcarrot |
782 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
mit |
Ruby |
| A NES emulator written in Ruby |
| AI-ON/Multitask-and-Transfer-Learning |
134 |
|
0 |
0 |
over 6 years ago |
0 |
|
14 |
|
Python |
| Benchmark and build RL architectures that can do multitask and transfer learning. |
| charcole/Z3 |
111 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
bsd-3-clause |
C |
| A Verilog implementation of the Infocom Z-Machine V3. With BIOS and benchmarks. Verified in hardware. |
| samisalreadytaken/csgo-benchmark |
101 |
|
0 |
0 |
almost 4 years ago |
0 |
|
2 |
gpl-2.0 |
Squirrel |
| Benchmark CS:GO on any map |
| mhutch/Mono.GameMath |
88 |
|
0 |
0 |
over 5 years ago |
0 |
|
4 |
|
C# |
| Optimized math for games, based on XNA APIs |
| kostya/crystal-benchmarks-game |
86 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
C |
| Crystal implementations for The Computer Language Benchmarks Game |
| s-vivien/CGBenchmark |
76 |
|
0 |
0 |
over 4 years ago |
0 |
|
2 |
|
Java |
| Benchmark tool for CodinGame |
| andygeiss/ecs |
68 |
|
0 |
4 |
over 3 years ago |
81 |
January 09, 2023 |
0 |
mit |
Go |
| Build your own Game-Engine based on the Entity Component System concept in Golang. |
| PartnershipOnAI/safelife |
46 |
|
0 |
0 |
about 5 years ago |
16 |
May 03, 2021 |
3 |
apache-2.0 |
Python |
| SafeLife: safety benchmarks for reinforcement learning agents |