| domlysz/BlenderGIS |
6,984 |
|
0 |
0 |
over 2 years ago |
0 |
|
257 |
gpl-3.0 |
Python |
| Blender addons to make the bridge between Blender and geographic data |
| karfly/learnable-triangulation-pytorch |
942 |
|
0 |
0 |
over 3 years ago |
0 |
|
29 |
mit |
Python |
| This repository is an official PyTorch implementation of the paper "Learnable Triangulation of Human Pose" (ICCV 2019, oral). Proposed method archives state-of-the-art results in multi-view 3D human pose estimation! |
| mattdesl/svg-mesh-3d |
907 |
|
17 |
11 |
over 7 years ago |
3 |
June 20, 2016 |
6 |
mit |
JavaScript |
| :rocket: converts a SVG path to a 3D mesh |
| heremaps/tin-terrain |
523 |
|
0 |
0 |
over 3 years ago |
0 |
|
28 |
mit |
C++ |
| A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes. |
| mapbox/delatin |
260 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
isc |
JavaScript |
| A fast JavaScript terrain mesh generation tool based on Delaunay triangulation |
| karimnaaji/3d-quickhull |
240 |
|
0 |
0 |
about 9 years ago |
0 |
|
2 |
mit |
C++ |
| Header only 3d quickhull in c99 |
| TurtleZhong/Map-based-Visual-Localization |
122 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
|
| A general framework for map-based visual localization. It contains 1) Map Generation which support traditional features or deeplearning features. 2) Hierarchical-Localizationvisual in visual(points or line) map. 3)Fusion framework with IMU, wheel odom and GPS sensors. |
| mauriciopoppe/quickhull3d |
118 |
|
7 |
10 |
about 3 years ago |
25 |
December 26, 2025 |
2 |
mit |
JavaScript |
| Finds the convex hull of a finite set of 3d points |
| Zengyi-Qin/TLNet |
88 |
|
0 |
0 |
over 6 years ago |
0 |
|
5 |
apache-2.0 |
Python |
| Triangulation Learning Network: from Monocular to Stereo 3D Object Detection | KITTI |
| ashwin/gStar4D |
88 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
|
C |
| Computes the 3D Delaunay triangulation on the GPU |