| mxgmn/MarkovJunior |
5,951 |
|
0 |
0 |
about 3 years ago |
0 |
|
5 |
mit |
C# |
| Probabilistic language based on pattern matching and constraint propagation, 153 examples |
| veloren/veloren |
4,882 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
gpl-3.0 |
Rust |
| An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page. |
| AsPJT/DungeonTemplateLibrary |
1,024 |
|
0 |
0 |
about 3 years ago |
0 |
|
3 |
bsl-1.0 |
C++ |
| 🌏: Dungeon free resources (terrain & roguelike generation) |
| PixelGuys/Cubyz |
297 |
|
0 |
0 |
over 2 years ago |
0 |
|
121 |
gpl-3.0 |
Zig |
| Voxel game with extensive modding API and procedural generated content. |
| weigert/territory |
215 |
|
0 |
0 |
over 4 years ago |
0 |
|
6 |
|
C++ |
| 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation |
| CZDanol/AnotherCraft |
207 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
apache-2.0 |
TeX |
| A Minecraft clone demo (master thesis) |
| BLaZeKiLL/VloxyEngine |
70 |
|
0 |
0 |
over 2 years ago |
0 |
|
12 |
mit |
C# |
| Performance oriented voxel engine for unity. |
| Relintai/voxelman |
70 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
mit |
C++ |
| A voxel engine for godot. I'ts a c++ engine module. |
| sashakoshka/m4kc |
53 |
|
0 |
0 |
about 3 years ago |
0 |
|
2 |
|
C |
| Minecraft 4k: decompiled, translated to C using SDL for graphics and input, and improved upon |
| jameshiew/infinigen |
42 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
mit |
Rust |
| 🌎 Demo for procedural generation using the Bevy game engine |