Last Update: 04/July/2021.
This repository contains a collection of various
SpriteKit nodes and components for intermediate/advanced use cases.
Weband icons8.com. However I strongly recommend to double check it.
Will be added in the next update.
You can always handpick the component from the sources and manually add it to your project.
Joystick node component. Controlls
orientation of attached node. Implemented using
POP design. In order to use you need to conform to
Controllable2D protocol composition typealias. Or you can conform to either
Rope/Chain node component. Can also be used to simulate bridges, platforms and gameplay elemnts.
Adds an ability to visualize explosions for
SKSpriteNodes. The physics shape is recalculated when sprite is re-rendered. The effect is fairly simple, however it can be used for games like
Worms in order to add more dynamic gameplay when using projectiles and bombs.
The project is availabe under GNU GENERAL PUBLIC LICENSE