Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Behaviac | 2,619 | a year ago | 99 | other | C# | |||||
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN) | ||||||||||
Behaviortree.cpp | 2,490 | 5 months ago | 26 | mit | C++ | |||||
Behavior Trees Library in C++. Batteries included. | ||||||||||
Godot 3d Mannequin | 513 | 3 years ago | 10 | other | C# | |||||
An Open Source 3d character and character controller for the Godot game engine | ||||||||||
Xstate Examples | 136 | 5 months ago | 5 | TypeScript | ||||||
Practical examples of statechart-based solutions with xstate. | ||||||||||
Storyboard | 108 | 1 | 1 | 2 years ago | 5 | April 20, 2016 | mit | TypeScript | ||
A narrative engine for interactive storytelling | ||||||||||
Ggp Base | 101 | 7 years ago | 29 | Java | ||||||
The General Game Playing Base Package | ||||||||||
Logicblocks | 92 | 6 months ago | 20 | October 27, 2023 | mit | C# | ||||
Human-friendly, hierarchical state machines for games and apps in C#. | ||||||||||
Tic Tac Toe | 69 | 3 years ago | n,ull | mit | Swift | |||||
🕹 iOS game - classic Tic Tac Toe with AI and state machines [Swift + SpriteKit + GameplayKit]. | ||||||||||
Tic Tac Toe | 62 | 3 years ago | mit | Swift | ||||||
🕹 iOS game - classic Tic Tac Toe with AI and state machines [Swift + SpriteKit + GameplayKit]. | ||||||||||
Smallgameengine | 58 | 3 years ago | other | C++ | ||||||
A small game engine or better said a state machine. |