Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Tilemap Studio | 221 | 2 years ago | 11 | other | C++ | |||||
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK. | ||||||||||
Redstarbluestar | 84 | a year ago | 5 | Assembly | ||||||
An upgrade to Pokémon Red/Blue. Ports graphics and features from the Space World 1997 Gold/Silver prototype. | ||||||||||
Chrgfx | 54 | 5 months ago | 1 | mit | C++ | |||||
Converts to and from tile based graphics from retro video game hardware | ||||||||||
Gba_explorer | 29 | 5 years ago | apache-2.0 | Vue | ||||||
Explore GameBoy Advanced ROMs and see and hear all their data, text, graphics, and sounds. | ||||||||||
Cute_demo | 27 | 4 years ago | gpl-3.0 | C | ||||||
A Cute Demo for the GameBoy Color | ||||||||||
Gameboy Examples | 27 | 4 years ago | wtfpl | C | ||||||
Example programs that run on the Nintendo GameBoy | ||||||||||
Bmp2cgb | 24 | 7 months ago | gpl-3.0 | C | ||||||
Convert graphics for GameBoy Color development and adjust palette on real hardware to achieve best results. | ||||||||||
Dazzlie | 16 | 4 years ago | 1 | mit | Crystal | |||||
Encode and decode graphics from a variety of retro video game systems! | ||||||||||
Gbgraphics | 6 | 6 months ago | gpl-3.0 | Go | ||||||
Gameboy graphical asset extractor |