Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Unity Pathfindingalgorithms | 84 | 5 years ago | mit | C# | ||||||
BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms | ||||||||||
Unity Dijkstras Pathfinding | 74 | 5 years ago | n,ull | mit | C# | |||||
Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.) | ||||||||||
Unity Path Finding | 65 | 6 years ago | mit | C# | ||||||
Shortest path finding with Dijkstra's algorithm for Unity. | ||||||||||
Monograph | 11 | 8 years ago | mit | C# | ||||||
A simple graph data structure specifically written to be compatible with the Unity game engine | ||||||||||
Crowd Simulation And Visualization In Unity | 9 | 4 years ago | mit | C# | ||||||
A crowd simulation and visualization demo implemented in Unity using Dijkstra Distance Field and simplified version of the Optimal Steps Model. | ||||||||||
Dijkstra Algorithm Unity | 6 | 4 years ago | mit | C# | ||||||
Shortest path finding using Dijkstra's Algorithm in unity | ||||||||||
Isometric_pathfinding_with_astar | 6 | 5 years ago | C# | |||||||
Pathfinding algorithms for an isometric Unity environment with weighted terrain costs |