Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Filament | 16,722 | 2 | 7 | a year ago | 130 | November 15, 2023 | 134 | apache-2.0 | C++ | |
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 | ||||||||||
Stellarium | 6,332 | a year ago | 356 | gpl-2.0 | C++ | |||||
Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope. | ||||||||||
Zig Gamedev | 2,385 | 14 days ago | 33 | mit | Zig | |||||
Dev repo for @zig-gamedev libs and sample applications | ||||||||||
Metalpetal | 1,680 | 11 | a year ago | 107 | October 27, 2022 | 19 | mit | Objective-C | ||
A GPU accelerated image and video processing framework built on Metal. | ||||||||||
3dworld | 1,027 | a year ago | gpl-3.0 | C++ | ||||||
3D Procedural Game Engine Using OpenGL | ||||||||||
Ncine | 950 | a year ago | 2 | mit | C++ | |||||
A cross-platform 2D game engine | ||||||||||
Etengine | 716 | a year ago | 7 | mit | C++ | |||||
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14 | ||||||||||
Harfang3d | 392 | 2 | a year ago | 15 | August 14, 2023 | 5 | lgpl-3.0 | C++ | ||
HARFANG 3D source code public repository | ||||||||||
Vctrenderer | 318 | 4 years ago | mit | C++ | ||||||
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/ | ||||||||||
Voxelconetracinggi | 264 | 2 years ago | mit | C++ | ||||||
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint. |