|Project Name||Stars||Downloads||Repos Using This||Packages Using This||Most Recent Commit||Total Releases||Latest Release||Open Issues||License||Language|
|Imagesharp||6,857||178||887||a day ago||27||December 01, 2023||43||other||C#|
|:camera: A modern, cross-platform, 2D Graphics library for .NET|
|A cross platform high-performance graphics system.|
|Pixel||4,312||19||51||2 months ago||20||October 14, 2021||45||mit||Go|
|A hand-crafted 2D game library in Go|
|Gg||4,064||106||593||2 months ago||7||September 28, 2021||89||mit||Go|
|Go Graphics - 2D rendering in Go with a simple API.|
|Runtime||3,813||18||11 hours ago||278||June 21, 2023||236||mit||TypeScript|
|A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.|
|Skiasharp||3,721||383||789||24 days ago||121||September 21, 2023||554||mit||C#|
|SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.|
|Skija||2,586||4 months ago||26||apache-2.0||Java|
|Java bindings for Skia|
|Mach||2,327||a month ago||145||other||Zig|
|zig game engine & graphics toolkit|
|Gcanvas||1,802||5||9 months ago||2||April 12, 2018||43||apache-2.0||C|
|A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎) https://alibaba.github.io/GCanvas|
|Sophus||1,754||2 months ago||2||October 11, 2022||26||other||C++|
|C++ implementation of Lie Groups using Eigen.|
ImageSharp is a new, fully featured, fully managed, cross-platform, 2D graphics library. Designed to simplify image processing, ImageSharp brings you an incredibly powerful yet beautifully simple API.
ImageSharp is designed from the ground up to be flexible and extensible. The library provides API endpoints for common image processing operations and the building blocks to allow for the development of additional operations.
Built against .NET 8, ImageSharp can be used in device, cloud, and embedded/IoT scenarios.
Support the efforts of the development of the Six Labors projects.
Install stable releases via Nuget; development releases are available via MyGet.
|Package Name||Release (NuGet)||Nightly (Feedz.io)|
If you prefer, you can compile ImageSharp yourself (please do and help!)
Alternatively, you can work from command line and/or with a lightweight editor on both Linux/Unix and Windows:
To clone ImageSharp locally, click the "Clone in [YOUR_OS]" button above or run the following git commands:
git clone https://github.com/SixLabors/ImageSharp
Then set the following config to ensure blame commands ignore mass reformatting commits.
git config blame.ignoreRevsFile .git-blame-ignore-revs
If working with Windows please ensure that you have enabled long file paths in git (run as Administrator).
git config --system core.longpaths true
This repository uses Git Large File Storage. Please follow the linked instructions to ensure you have it set up in your environment.
This repository contains Git Submodules. To add the submodules to the project, navigate to the repository root and type:
git submodule update --init --recursive
Please... Spread the word, contribute algorithms, submit performance improvements, unit tests, no input is too little. Make sure to read our Contribution Guide before opening a PR.
Useful tools for development and links to specifications can be found in our wikipage: Useful-tools-and-links.
Special thanks to JetBrains for supporting us with open-source licenses for their IDEs.