Webworldwind

The NASA WorldWind Javascript SDK (WebWW) includes the library and examples for creating geo-browser web applications and for embedding a 3D globe in HTML5 web pages.
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Readme

Web WorldWind

Web WorldWind 0.11.0 is now available on GitHub. The summary of changes is as follows:

  • Improvements to COLLADA 3D model support.
    • Added ability to obtain locations of a click in a 3D model.
    • Added visualization support to COLLADA models with wrongly formatted normals.
  • Transparent placemark picking has been fixed.
  • Improvements to Well-Known Text format support.
  • Various fixes to example code files.

Development environment changes:

  • Added Chrome and Firefox headless browsers and removed PhantomJS.
  • Switched IDEs from WebStorm to Visual Studio Code.
  • Updated development dependencies to latest versions.

WorldWind's API remains largely unchanged in this release and we are committed to maintaining a consistent API in future releases.

For additional information, please refer to the releases list. Please direct any questions to our email address: [email protected].


Web WorldWind is a 3D planetary globe engine built in JavaScript for the web, developed by NASA. The European Space Agency has provided valuable contributions to this platform since 2015. Web WorldWind provides a geographic context complete with terrain, and a collection for shapes for displaying and interacting with geographic or geo-located information in 3D and 2D in any modern web browser. High-resolution terrain and imagery is retrieved from remote servers automatically as needed, while enabling developers to include their own custom terrain, imagery, 3D shapes, and position markings.

The project's website, worldwind.arc.nasa.gov has setup instructions, developer guides, API documentation and more.

Get Started

The Web WorldWind Developer's Guide has a complete description of Web WorldWind's functionality. In there, you will find many Web WorldWind resources, including a user guide and documentation for every module file. For complete beginners on WorldWind, the Get Started tutorial is the place to go.

The latest Web WorldWind release provides many simple examples showing how to use most of Web WorldWind's functionality, as well as more involved small applications for reference on how to use Web WorldWind in domain-focused GIS development.

Building

Build Status

Install NodeJS. The build is known to work with Node.js 12.18.0 LTS.

  • npm install downloads WorldWind's dependencies and builds everything

  • npm run build builds everything

  • npm run doc generates the WorldWind API documentation

  • npm run test runs WorldWind's unit tests

  • npm run test:watch automatically runs WorldWind's unit tests when source code changes

License

Copyright 2003-2006, 2009, 2017, 2020, 2022 United States Government, as represented by the Administrator of the National Aeronautics and Space Administration. All rights reserved.

The NASAWorldWind/WebWorldWind platform is licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

NASAWorldWind/WebWorldWind also contains the following 3rd party Open Source software:

  • ES6-Promise – under MIT License
  • libtess.js – SGI Free Software License B
  • Proj4 – under MIT License
  • JSZip – under MIT License

A complete listing of 3rd Party software notices and licenses included in WebWorldWind can be found in the Web WorldWind 3rd-party notices and licenses PDF file found in its code directory.

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