| windystrife/UnrealEngine_NVIDIAGameWorks |
208 |
|
0 |
0 |
over 3 years ago |
0 |
|
5 |
mit |
C++ |
| This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means Nvidia only https://www.unrealengine.com |
| vinz9/FlexCHOP |
125 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C++ |
| NVIDIA FleX 1.2 solver integration in TouchDesigner as a CHOP |
| pedohorse/Houdini-NvFlex |
70 |
|
0 |
0 |
about 7 years ago |
0 |
|
1 |
|
C++ |
| simple integration of Nvidia Flex technology into SideFX Houdini |
| HeinzBenjamin/FlexCLI |
64 |
|
0 |
0 |
over 6 years ago |
0 |
|
1 |
gpl-3.0 |
C# |
| FlexCLI is a C++/CLI interface to access NVidia Flex from .Net environments like C#, IronPython, VB etc. FlexHopper is a plugin for Grasshopper built on top of FlexCLI |
| YunzhuLi/PyFleX |
44 |
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0 |
0 |
almost 5 years ago |
0 |
|
2 |
other |
C++ |
| Customized Python APIs for NVIDIA FleX |
| Kryptexas/UE4-GameWorks-4.19.2 |
42 |
|
0 |
0 |
almost 8 years ago |
0 |
|
1 |
other |
C++ |
| Master branch contains Blast, Flow, TXAA3, VXGI2, HBAO+, Hairworks and Flex 1.2 integrated into UE4 4.19.2 //Development currently on hold, no free time |
| joelpryde/CinderFlex |
16 |
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0 |
0 |
over 8 years ago |
0 |
|
3 |
|
C++ |
| NVidia Flex support for Cinder. |
| cxdcxd/RRS |
7 |
|
0 |
0 |
over 3 years ago |
0 |
|
5 |
|
HTML |
| Realistic Robotic Simulator for Pouring Liquids |
| henryclever/FleX_PyBind11 |
7 |
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0 |
0 |
over 7 years ago |
0 |
|
0 |
other |
C++ |
| Python bindings for the Nvidia FleX simulator |
| eight857/GameWorks_NEW |
6 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
other |
C++ |
| Master branch contains Blast, Flow, TXAA3, VXGI2, HBAO+, Hairworks, integrated into UE4 4.19. FleX is undergoing integration |