Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Utopia | 338 | 2 years ago | mit | C++ | ||||||
Utopia Game Engine 无境游戏引擎 | ||||||||||
Notificationssamples | 273 | 8 months ago | 1 | other | ShaderLab | |||||
Sample project for Unity Notifications | ||||||||||
Vrtk.tutorials.vrbowling | 46 | 2 years ago | mit | ShaderLab | ||||||
A simple virtual reality bowling game made in the Unity software with VRTK v4 | ||||||||||
2 Core Combat | 45 | 6 years ago | 1 | mit | ShaderLab | |||||
The second section of the course. You will learn everything required to build simple core combat in your RPG, creating the core experience.(REF: CC_RPG) http://gdev.tv/rpggithub | ||||||||||
Minesweeper | 32 | 4 years ago | 5 | ShaderLab | ||||||
Tile based Minesweeper game with highschores made in Unity C# | ||||||||||
Dialoguedreamland | 29 | a year ago | 3 | mit | ShaderLab | |||||
A Unity project that uses ChatGPT to give NPCs personalities 🤖💬 | ||||||||||
Unity 2048 Tutorial | 23 | 8 months ago | ShaderLab | |||||||
🧩🥈 Learn to make 2048 in Unity. | ||||||||||
Procedural Skybox | 20 | 6 years ago | mit | ShaderLab | ||||||
Procedural skybox shader with horizon line. Best for stylized games. | ||||||||||
05 Block Breaker | 19 | 6 years ago | mit | ShaderLab | ||||||
In this section we use Unity's physics engine to create a wall-breaking game. This repo is part of our Complete Unity C# Developer 2D course (http://gdev.tv/cudgithub). (Ref: BR_CUD) | ||||||||||
Divinity Origin Sin 2 | 19 | 6 years ago | ShaderLab | |||||||
Implement the famous game shaders |