Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Movebox For Microsoft Rocketbox | 33 | 3 years ago | 1 | mit | C# | |||||
MoveBox is a toolbox to animate the Microsoft Rocketbox avatars using motion captured (MoCap). Motion capture is performed using a single depth sensor, such as Azure Kinect or Windows Kinect V2. Our toolbox enables real-time animation of the user's avatar by converting the transformations between systems that have different joints and hierarchies. Additional features of the toolbox include recording, playback and looping animations, as well as basic audio lip sync, blinking and resizing of avatars. Our main contribution is both in the creation of this open source tool as well as the integration of MoveBox with Kinect V2 and Azure Kinect, as well as the interfacing with the Microsoft Rocketbox avatars. | ||||||||||
Avatar | 28 | 3 years ago | 1 | other | C++ | |||||
Fitting SMPL human body model to depth images in CPU real-time (combining SMPLify, original Kinect; new version of OpenARK avatar) | ||||||||||
Faceoff | 13 | 7 years ago | C++ | |||||||
This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect scan using a 3D morphable map | ||||||||||
Thehairdouble | 11 | 7 years ago | C# | |||||||
Kinect Fusion for Unity for create personalized Avatars | ||||||||||
Kinectforbeatsaber | 6 | 4 years ago | C# | |||||||
Use a Kinect to display an avatar in Beat Saber. |