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Komodo
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26
Komodo was spawned out of a desire to learn popular game engine design, like composition over inheritance and ECS. Komodo is an attempt at making an engine that places the developer first, providing simple control over 2D and 3D game development.
Zelda Game
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18
👽 A text based adventure game made using concepts of OOP like Inheritance, Composition, Association, Polymorphism etc
Object Oriented Software Development
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11
Using C++ to build Nine Almonds, Checkers, Magic Square, Reversi , Chess, Tic Tac Toe Game.
Elm Game Logic
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10
An ECS library for Elm
Datablocks
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9
Chess
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5
A terminal-based chess game built entirely in ruby
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