Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Entitas | 6,858 | 17 | 4 months ago | 2 | September 16, 2021 | 98 | mit | C# | ||
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity | ||||||||||
Unity Programming Patterns | 1,590 | 8 months ago | 1 | mit | C# | |||||
Implementations of programming design patterns in Unity with examples in C# when to use them. | ||||||||||
Design Patterns Javascript | 570 | a year ago | 47 | unlicense | JavaScript | |||||
A game to test your familiarity with the ‘Gang of Four’ design patterns implemented in JavaScript. | ||||||||||
Entitas Cpp | 282 | 10 months ago | 1 | mit | C++ | |||||
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C# | ||||||||||
Unimob | 153 | 3 | 4 months ago | 2 | May 22, 2022 | mit | C# | |||
Modern reactive programming library for Unity (inspired by MobX js) | ||||||||||
Entitas Redux | 76 | 2 years ago | 13 | mit | C# | |||||
An entity-component framework for Unity with code generation and visual debugging | ||||||||||
Imac Tower Defense | 41 | 4 months ago | mit | C++ | ||||||
OpenGl 4.4 game made with Entity Component System | ||||||||||
Phasejumppro | 41 | 4 months ago | mit | C# | ||||||
Game Design Patterns for Unity, C++ and (eventually Godot) | ||||||||||
Fight Game | 21 | 5 years ago | n,ull | mit | Java | |||||
战斗小游戏-Java实现-设计模式 | ||||||||||
Patterngame | 12 | 6 months ago | C++ | |||||||
A simple UE4 game to demonstrate several design patterns for my software engineering courses |