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Search results for underwater acoustics
underwater-acoustics
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8 search results found
Bellhopcuda
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31
CUDA and C++ port of BELLHOP / BELLHOP3D underwater acoustics simulator
Woss Ns3
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23
WOSS is a framework that permits the integration of any underwater channel simulator that expects environmental data and provides a channel realization. WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify the location in the world and the time where the simulation should take place.
Desert_underwater
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18
DESERT Underwater: an NS-Miracle extension to DEsign, Simulate, Emulate and Realize Test-beds for Underwater network protocols
Hyo2_soundspeed
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15
A package for sound speed profiles
Desert_underwater
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13
DESERT Underwater: an NS-Miracle extension to DEsign, Simulate, Emulate and Realize Test-beds for Underwater network protocols.
Woss
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11
WOSS - World Ocean Simulation System - is a multi-threaded C++ framework that permits the integration of any existing underwater channel simulator that expects environmental data as input and provides as output a channel realization. Currently, WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify the location in the world and the time where the simulation should take place. This is done by setting the simulated date and the wanted latitude and lo
Ucnl.github.io
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10
Underwater Communication & Navigation Laboratory documentation site
Unknown_number_source_separation
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7
Source separation of underwater acoustic radiated noise signals from ships with unknown numbers of signals. Using keras 2.2.4 with tensorflow-gpu 1.12.0 backend.
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1-8 of 8 search results
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