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Search results for c plus plus underwater acoustics
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underwater-acoustics
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5 search results found
Bellhopcuda
⭐
31
CUDA and C++ port of BELLHOP / BELLHOP3D underwater acoustics simulator
Woss Ns3
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23
WOSS is a framework that permits the integration of any underwater channel simulator that expects environmental data and provides a channel realization. WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify the location in the world and the time where the simulation should take place.
Desert_underwater
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18
DESERT Underwater: an NS-Miracle extension to DEsign, Simulate, Emulate and Realize Test-beds for Underwater network protocols
Desert_underwater
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13
DESERT Underwater: an NS-Miracle extension to DEsign, Simulate, Emulate and Realize Test-beds for Underwater network protocols.
Woss
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11
WOSS - World Ocean Simulation System - is a multi-threaded C++ framework that permits the integration of any existing underwater channel simulator that expects environmental data as input and provides as output a channel realization. Currently, WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify the location in the world and the time where the simulation should take place. This is done by setting the simulated date and the wanted latitude and lo
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