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239 search results found
Ai4animation
⭐
6,950
Bringing Characters to Life with Computer Brains in Unity
Tecogan
⭐
5,580
This repo contains source code and materials for the TEmporally COherent GAN SIGGRAPH project.
Colorization
⭐
3,233
Automatic colorization using deep neural networks. "Colorful Image Colorization." In ECCV, 2016.
Awesome Vulkan
⭐
3,001
Awesome Vulkan ecosystem
Taichi_mpm
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2,053
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
Deep Motion Editing
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1,203
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
Catpapers
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1,060
Cool vision, learning, and graphics papers on Cats!
Awesome Image Colorization
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852
📚 A collection of Deep Learning based Image Colorization and Video Colorization papers.
Bundlefusion
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767
[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
Hdrnet
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725
An implementation of 'Deep Bilateral Learning for Real-Time Image Enhancement', SIGGRAPH 2017
Mesh Processing Library
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611
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)
Scanner
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602
Efficient video analysis at scale
Sketch_simplification
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572
Models and code related to sketch simplification of rough sketches.
Awesome 3dbody Papers
⭐
565
😎Awesome list of papers about 3D body
Iblbaker
⭐
560
Light probe generation and BRDF authoring for physically based shading.
Semanticsoftsegmentation
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509
Spectral segmentation described in Aksoy et al., "Semantic Soft Segmentation", ACM TOG (Proc. SIGGRAPH), 2018
Ipc
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493
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
Monoport
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444
Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
Awesome Sketch Based Applications
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443
📚 A collection of sketch based application papers.
Point2mesh
⭐
408
Reconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020]
Dl4g
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404
Example code for the Siggraph Asia Tutorial CreativeAI
One_shot_3d_photography
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403
This repository contains the code release for the SIGGRAPH 2020 paper "One Shot 3D Photography"
Vnect Tensorflow
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403
Awesome Sketch Synthesis
⭐
383
📚 A collection of papers about Sketch Synthesis (Generation).
Colorization Pytorch
⭐
382
PyTorch reimplementation of Interactive Deep Colorization
Libwetcloth
⭐
360
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Deepfocus
⭐
359
DeepFocus: Learned Image Synthesis for Computational Displays
Fast_blind_video_consistency
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261
Learning Blind Video Temporal Consistency (ECCV 2018)
2d Motion Retargeting
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245
PyTorch implementation for our paper Learning Character-Agnostic Motion for Motion Retargeting in 2D, SIGGRAPH 2019
Stereo Magnification
⭐
239
Code accompanying the SIGGRAPH 2018 paper "Stereo Magnification: Learning View Synthesis using Multiplane Images"
Hdrnet_legacy
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239
An implementation of 'Deep Bilateral Learning for Real-Time Image Enhancements', SIGGRAPH 2017
Tileablevolumenoise
⭐
215
Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.
Synthesizing_obama_network_training
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212
Perlinnoise
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212
1D/2D/3D Perlin noise function for Unity
Ai4animation Js
⭐
202
AI4Animation in javascript & three.js
Awesome Deep Hdr
⭐
195
A collection of deep learning based methods for HDR image synthesis
Csc417 Physics Based Animation
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192
Homepage for CSC417: Physics-based Animation
Automatic Unpaired Shape Deformation Transfer
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190
SIGGRAPH ASIA 2018
Simplify
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182
3D mesh simplification in Go.
Deepsketch2face
⭐
181
Demo and Database of "DeepSketch2Face" (SIGGRAPH 2017)
Attr2font
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176
[SIGGRAPH 2020] Attribute2Font: Creating Fonts You Want From Attributes
Robogrammar
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175
RoboGrammar: Graph Grammar for Terrain-Optimized Robot Design (SIGGRAPH Asia 2020)
Mesh_segmentation
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173
some materials about mesh processing, including papers, videos, codes, and so on. Updating every day!
3dmm
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166
3D Morphable Model software (https://www.cs.cmu.edu/~efros/courses/AP06/Papers
Selecsls Pytorch
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165
Reference ImageNet implementation of SelecSLS CNN architecture proposed in the SIGGRAPH 2020 paper "XNect: Real-time Multi-Person 3D Motion Capture with a Single RGB Camera". The repository also includes code for pruning the model based on implicit sparsity emerging from adaptive gradient descent methods, as detailed in the CVPR 2019 paper "On implicit filter level sparsity in Convolutional Neural Networks".
Spire
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165
Gcno
⭐
159
Code of Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field. ACM Transactions on Graphics (SIGGRAPH 2023).
Sparkle
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151
🎇 A modern particle engine running on GPU, using c++14 and OpenGL 4.4.
Pyasflip
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146
Python implementation of the ASFLIP advection method
Spgrid_topo_opt
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146
Narrow-Band Topology Optimization on a Sparsely Populated Grid, ACM Transactions on Graphics (SIGGRAPH Asia 2018)
Neural_best_buddies
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143
An algorithm for sparse semantic correspondence between images of different categories [SIGGRAPH 2018]
Tilegan
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140
Code for TileGAN: Synthesis of Large-Scale Non-Homogeneous Textures (SIGGRAPH 2019)
Bluenoisegenerator
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140
Hdrnet Pytorch
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133
Unofficial PyTorch implementation of 'Deep Bilateral Learning for Real-Time Image Enhancement', SIGGRAPH 2017 https://groups.csail.mit.edu/graphics/hdrnet/
Opensr
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130
Open Sketch Recognize
Ziran2020
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124
Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!
Intrinsic
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117
Code for Bell et al, "Intrinsic Images in the Wild", SIGGRAPH 2014.
Sph_taichi
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115
A high-performance implementation of SPH in Taichi.
Softcon
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111
Author's implementation of SoftCon: Simulation and Control of Soft-Bodied Animals with Biomimetic Actuators (SIGGRAPH Asia 2019 Technical Paper)
Ziran2019
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106
Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 technical paper Silly Rubber and CD-MPM.
Fastandrobustmesharrangements
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105
This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-point Arithmetic" by G. Cherchi, M. Livesu, R. Scateni and M. Attene (SIGGRAPH Asia 2020).
Ar Depth Cpp
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99
C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)
Spittoon
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98
📰 Sequential-art comic-strip generator written in Ruby which uses RMagick (2005)
Tempogan
⭐
98
Source code for the SIGGRAPH paper "tempoGAN: A Temporally Coherent, Volumetric GAN for Super-resolution Fluid Flow"
Demosaicnet_caffe
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95
An implementation of Deep Joint Demosaicking and Denoising - SiGGRAPH Asia 2016
Creamystrand
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90
A Multi-Scale Model for Coupling Strands with Shear-Dependent Liquid
Deep Synth
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89
Public code release for our SIGGRAPH 2018 paper "Deep Convolutional Priors for Indoor Scene Synthesis"
Image Morphing
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89
Automating Image Morphing using Structural Similarity on a Halfway Domain (Siggraph 2014)
Sketch Based Deep Learning
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88
A resource repository for sketch based deep learning papers
Smplpytorch
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88
SMPL body model layer for PyTorch
Hsn
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81
Code for SIGGRAPH paper CNNs on Surfaces using Rotation-Equivariant Features
Nrhints
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80
Official Code Release for SIGGRAPH 2023 Paper: Relighting Neural Radiance Fields with Shadow and Highlight Hints
Sketchcnn
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79
Robust freeform surface modeling from user 2d sketches.
Structcompletion
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79
Image Completion using Planar Structure Guidance (SIGGRAPH 2014)
Computational Graphics Thu 2018
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79
Computational Graphics - THU Spring 2018
Demosaicnet
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74
A minimal torch implementation of [Gharbi2016]
Cp11fall_project1
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74
Implementation of Edge-Preserving Multiscale Image Decomposition Based on Local Extrema
Gradient Mts
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74
A collection of gradient-domain light transport algorithms implemented with Mitsuba
Deep Hdrreconstruction
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73
Official PyTorch implementation of "Single Image HDR Reconstruction Using a CNN with Masked Features and Perceptual Loss" (SIGGRAPH 2020)
Sketchyscenecolorization
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71
Language-based Colorization of Scene Sketches. (SIGGRAPH Asia 2019)
Singleshapegen
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70
code for paper "Learning to Generate 3D Shapes from a Single Example", SIGGRAPH Asia 2022
Rustlight
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70
physically-based rendering engine implemented with Rust.
Hexbokehblur
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69
Hexagonal Bokeh Blur
Nested_cages
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69
Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"
Unifiedparticleframeworkcuda
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66
A unified particle framework similar to NVIDIA FleX.
Indirect Light Field Reconstruction
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66
Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)
Imagesmoothing
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65
Implementation codes of SIGGRAPH Asia 2018 paper "Image Smoothing via Unsupervised Learning"
Awesome Polarization
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65
List of awesome papers on Polarization Imaging
Stitchmeshing
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64
Partial source code of Siggraph 2018 paper "Stitch meshing"
Hot
⭐
64
Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)
Redmax
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63
REDMAX: Efficient & Flexible Approach for Articulated Dynamics
2015 Siggraph Convolutional Ot
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62
J. Solomon, F. de Goes, G. Peyré, M. Cuturi, A. Butscher, A. Nguyen, T. Du, L. Guibas. Convolutional Wasserstein Distances: Efficient Optimal Transportation on Geometric Domains. ACM Transactions on Graphics (Proc. SIGGRAPH 2015), 34(4), pp. 66:1–66:11, 2015
Directionalfieldsynthesis
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61
Directional Field Synthesis, Design, and Processing
Nasoq
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61
NASOQ:Numerically Accurate Sparsity Oriented QP Solver
Modalsound
⭐
60
Educational C++ code used at SIGGRAPH 2016 Course "Physically Based Sound for Computer Animation and Virtual Environments"
Lindebuzograystippling
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58
An interactive demo application for the algorithm proposed in our SIGGRAPH Asia 2017 technical paper.
Eol Cloth
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57
Eulerian-on-Lagrangian Cloth Simulation
Broxy
⭐
55
Bounding Proxies for Shape Approximation (SIGGRAPH 2017) - Reference Implementation
Qmvc
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55
QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2018/ACM Trans. Graph.)
Hgf
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55
An implementation of the paper “A Hyperbolic Geometric Flow for Evolving Films and Foams” Sadashige Ishida, Masafumi Yamamoto, Ryoichi Ando, and Toshiya Hachisuka, Transactions on Graphics (SIGGRAPH Asia 2017).
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