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Search results for c plus plus siggraph
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siggraph
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89 search results found
Ai4animation
⭐
6,950
Bringing Characters to Life with Computer Brains in Unity
Taichi_mpm
⭐
2,053
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
Bundlefusion
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767
[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
Mesh Processing Library
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611
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)
Scanner
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602
Efficient video analysis at scale
Iblbaker
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560
Light probe generation and BRDF authoring for physically based shading.
Ipc
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493
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
Libwetcloth
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360
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Tileablevolumenoise
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215
Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.
Automatic Unpaired Shape Deformation Transfer
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190
SIGGRAPH ASIA 2018
Robogrammar
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175
RoboGrammar: Graph Grammar for Terrain-Optimized Robot Design (SIGGRAPH Asia 2020)
Spire
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165
Gcno
⭐
159
Code of Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field. ACM Transactions on Graphics (SIGGRAPH 2023).
Sparkle
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151
🎇 A modern particle engine running on GPU, using c++14 and OpenGL 4.4.
Spgrid_topo_opt
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146
Narrow-Band Topology Optimization on a Sparsely Populated Grid, ACM Transactions on Graphics (SIGGRAPH Asia 2018)
Opensr
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130
Open Sketch Recognize
Ziran2020
⭐
124
Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!
Softcon
⭐
111
Author's implementation of SoftCon: Simulation and Control of Soft-Bodied Animals with Biomimetic Actuators (SIGGRAPH Asia 2019 Technical Paper)
Fastandrobustmesharrangements
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105
This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-point Arithmetic" by G. Cherchi, M. Livesu, R. Scateni and M. Attene (SIGGRAPH Asia 2020).
Ar Depth Cpp
⭐
99
C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)
Tempogan
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98
Source code for the SIGGRAPH paper "tempoGAN: A Temporally Coherent, Volumetric GAN for Super-resolution Fluid Flow"
Creamystrand
⭐
90
A Multi-Scale Model for Coupling Strands with Shear-Dependent Liquid
Image Morphing
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89
Automating Image Morphing using Structural Similarity on a Halfway Domain (Siggraph 2014)
Gradient Mts
⭐
74
A collection of gradient-domain light transport algorithms implemented with Mitsuba
Nested_cages
⭐
69
Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"
Indirect Light Field Reconstruction
⭐
66
Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)
Stitchmeshing
⭐
64
Partial source code of Siggraph 2018 paper "Stitch meshing"
Nasoq
⭐
61
NASOQ:Numerically Accurate Sparsity Oriented QP Solver
Modalsound
⭐
60
Educational C++ code used at SIGGRAPH 2016 Course "Physically Based Sound for Computer Animation and Virtual Environments"
Lindebuzograystippling
⭐
58
An interactive demo application for the algorithm proposed in our SIGGRAPH Asia 2017 technical paper.
Eol Cloth
⭐
57
Eulerian-on-Lagrangian Cloth Simulation
Hgf
⭐
55
An implementation of the paper “A Hyperbolic Geometric Flow for Evolving Films and Foams” Sadashige Ishida, Masafumi Yamamoto, Ryoichi Ando, and Toshiya Hachisuka, Transactions on Graphics (SIGGRAPH Asia 2017).
Qmvc
⭐
55
QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2018/ACM Trans. Graph.)
Mpr
⭐
53
Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)
Fast Envelope
⭐
51
Adaptiveviscositysolver
⭐
51
Source code for "An Adaptive Variational Finite Difference Framework for Efficient Symmetric Octree Viscosity" (SIGGRAPH 2019)
Depixelize
⭐
50
A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski
Temporal Lightfield Reconstruction
⭐
47
Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"
Shapesph
⭐
42
Shape Spherical Harmonics (Descriptors, Alignment, and Symmetry)
Blue Noise Generator
⭐
40
Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle
Jumpcut
⭐
40
Source code of SIGGRAPH Asia '2015 paper "JumpCut: Non-Successive Mask Transfer and Interpolation for Video Cutout" by Qingnan Fan et al.
Sequential Line Search
⭐
37
A Preferential Bayesian optimization library for C++/Python [SIGGRAPH 2017]
Wmatrixmedian
⭐
35
[SIGGRAPH Asia 2022 Technical Papers' Best Paper Award]
L0 Gradient Smoothing
⭐
34
A C++ implementation of "Image Smoothing via L0 Gradient Minimization"
Gpu_curve_rendering
⭐
34
An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.
Water Wave Packets
⭐
32
Sandbox binary and source code for the Siggraph 2017 paper "Water Wave Packets" by Stefan Jeschke (NVIDIA) and Chris Wojtan (IST Austria)
Bichon
⭐
32
Robust Coarse Curved TetMesh Generation
Argus Distribution
⭐
30
Diff_stokes_flow
⭐
29
Code for the Siggraph Asia 2020 submission
Imagespirit
⭐
28
ImageSpirit Project for SIGGRAPH 2015 demo, ACM TOG 2014 "ImageSpirit: Verbal Guided Image Parsing". CVPR 2014 "Dense Semantic Image Segmentation with Objects and Attributes"
Progressive_embedding
⭐
28
Implementation of SIGGRAPH 2019 paper: Progressive Embedding
Learned Subsurface Scattering
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27
Code for the paper "A Learned Shape-Adaptive Subsurface Scattering Model", Siggraph 2019
Lift
⭐
27
Vulkan Path Tracer with Optix Denoiser integration
Rapter
⭐
27
RAPter: Rebuilding Man-made Scenes with Regular Arrangements of Planes, SIGGRAPH 2015
Mvcdemo
⭐
26
Mean-Value Cloning (original code provided by authors)
Multitracker
⭐
25
Sqem
⭐
24
Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur, ACM SIGGRAPH Asia 2013).
Fastmassspring
⭐
23
A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"
Reducedfluids
⭐
22
Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarsening" (SIGGRAPH 2020)
Texture
⭐
22
Texture Synthesis
Swept Volumes
⭐
21
Public code release for "Swept Volumes via Spacetime Numerical Continuation", presented at SIGGRAPH 2021 and authored by Silvia Sellán, Noam Aigerman and Alec Jacobson
Manifold Path Guiding
⭐
20
Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"
Preshack
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17
Presentation software based on nested, zoomable canvases and live code.
Mpm Optimization
⭐
17
Optimization-based implicit material point method
Fluidengine
⭐
16
Offline fluid simulation solver adopted from https://github.com/doyubkim/fluid-engine-dev.
Biharmonicboundedweights Maya Plugin
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14
Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)
Dexterousmanipulation
⭐
14
Spacetimetomography
⭐
13
This is the open source repository for SIGGRAPH 2018 paper "Space-time Tomography for Continuously Deforming Objects". https://vccimaging.org/Publications/Zang2018Space-
Opening And Closing Surfaces
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12
Public code release for the SIGGRAPH Asia 2020 paper "Opening and Closing Surfaces", authored by Silvia Sellán, Ang Yan Sheng, Jacob Kesten and Alec Jacobson
Halftone
⭐
12
A simple implementation of Structure-Aware Halftone (SIGGRAPH'08).
Realistic_diffraction
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11
[SIGGRAPH 2017] Realistic diffraction is the official implementation of the paper Practical Acquisition and Rendering of Diffraction Effects in Surface Reflectance. Antoine Toisoul and Abhijeet Ghosh. ACM Transactions on Graphics, 2017
Sliced Optimal Transport Sampling
⭐
10
Stablefluids
⭐
10
Implementation of Jos Stam's Stable Fluids
Fluidsim
⭐
9
Fluid simulator based on Robert Bridson's Siggraph notes
Smash
⭐
9
SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016
Variance Aware Path Guiding
⭐
9
Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)
Elementsyn
⭐
9
code and data repository for "Dynamic Element Textures"
Sggx Plugin For Mitsuba
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9
A implementation for SIGGRAOH 2015 The SGGX Microflake Distribution
Xform_recipes
⭐
8
Obstructionfree
⭐
7
Slippage Free
⭐
7
Source code of SIGGRAPH Asia '2014 paper "Slippage-free Background Replacement for Hand-held Video" by Fan Zhong et al.
Visual Simulation Of Smoke
⭐
7
This is the implementation of Visual Simulation of Smoke by Ronald Fedkiw, Jos Stam, and Henrik Wann Jensen at SIGGRAPH 2001.
Eulerianfluidsimulation
⭐
7
Physically-based Eulerian Fluid Simulation: Smoke Simulator
Phybs
⭐
7
PhD independent study: implementing basic and important soft body deformation papers
Stripes
⭐
6
Mirror of the reference code for "Stripe Patterns on Surfaces" (SIGGRAPH 2015)
Narvalengine
⭐
6
Engine with emphasis in physically based rendering techniques using ray and path tracing.
Surfrecon
⭐
5
Surface Reconstruction
Refractive Object Rendering
⭐
5
A implementation for SIGGRAPH 2008 Interactive relighting of dynamic refractive objects
Rezpackages
⭐
5
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