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Search results for opengl ray tracing
opengl
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ray-tracing
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11 search results found
Diligentengine
⭐
3,182
A modern cross-platform low-level graphics library and rendering framework
Glsl Pathtracer
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1,514
A GLSL Path Tracer
Diligentcore
⭐
547
A modern cross-platform low-level graphics API
Nabla
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423
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Gpu Raytracer
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409
GPU Raytracer from scratch in C++/CUDA
Atlas Engine
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284
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Toyrtx
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265
CPU & GPU RTX based on OpenGL
Voxelconetracinggi
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264
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
Raytracing
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260
Realtime GPU Path tracer based on OpenCL and OpenGL
Minecraftc
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193
A Raytraced Minecraft Classic 0.0.30a port to C
Luxgi
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152
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
Noble
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119
A Minecraft shaderpack that enhances one's experience with customizable settings and good-looking light simulations.
Awesome Graphics Programming
⭐
95
😎 🧊 Collection of the most awesome learning resources on graphics programming in the form of videos, tutorials and books.
Raytracing Opengl
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79
realtime ray tracing
Noneuclidgraphics
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76
非欧几何世界中的渲染引擎
Rendering Fw
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70
Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
Opentk Pathtracer
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64
C# OpenGL Path Tracer, Real-Time GPU accelerated
Voxel Engine
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50
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
Opengl_raytracing
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34
Duengine
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33
An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
Messier87
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32
A realtime raytracing blackhole renderer
Gl_vk_raytrace_interop
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28
Adding ray traced ambient occlusion using Vulkan and OpenGL
Nau
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28
Nau - OpenGL + Optix 3D Engine
Evert
⭐
26
Accelerated beam tracing algorithm adapted from the original source code by Samuli Laine.
Ezrt
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22
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
Currender
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20
Currender: A CPU renderer for computer vision
Computergraphicsknowledge
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19
Computer Graphics and Game Development Knowledge
Pathtracer
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16
Tile based pathtracer runs in OpenGL
Raymarch Engine
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15
Minimal ray-traced game engine with gravity affected rays
Cv Sandbox
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13
Just a random assortment of computer vision projects.
Forkengine
⭐
11
Former 3D game engine, now available to public for educational and testing purposes
Parallel Volume Rendering
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11
Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and challenges for real time rendering of big data on high performance clusters.
Surface Estimation And Image Relighting
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9
Illumination registration, surface estimation, and physically-based image relighting
Raekor
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9
3D Renderers using Vulkan/DX12/OpenGL in C++
Simple Raymarcher
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8
A simple raymarcher
Volumerendering
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8
Volume Rendering with Raytracing and Transfer Functions - Computer Graphics Project
Plato
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8
Efficient visualization of particle data supporting several rendering engines.
Voxel Based Engine
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7
Voxel-based 3D engine that renders .vox files in real time using ray marching
Lets_cg
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7
Learning and practice Computer Graphics.
Narvalengine
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6
Engine with emphasis in physically based rendering techniques using ray and path tracing.
Pathtracing
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6
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
Nebula
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5
Playing with Volumetric Particle Clouds and Raytracing in OpenGL and C++
Morph Engine
⭐
5
Modern C++ 2D/3D game engine
Graphicengine8
⭐
5
This is my little GraphicEngine for Games and Raytracing
Reflection Refraction Less Ronpa Raytracing Renderer
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5
レイトレ合宿3!!!で公開したレンダラ
Cse 409 410 Computer Graphics
⭐
5
Code Repository for Computer Graphics Theory and Sessional!
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