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Search results for graph pathfinding
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24 search results found
Pathfinding
⭐
809
Pathfinding library for rust
Micropather
⭐
261
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
Astar
⭐
224
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
React Flow Smart Edge
⭐
170
Custom Edge for React Flow that never intersects with other nodes
Dijkstra
⭐
157
Fastest golang Dijkstra path finder
Ch
⭐
40
Contraction Hierarchies (with bidirectional version of Dijkstra's algorithm) technique for computing shortest path in graph.
Tektosyne
⭐
37
The Tektosyne Library for Java provides algorithms for computational geometry and graph-based pathfinding, along with supporting mathematical utilities and specialized collections.
Pathfinding Algorithms
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35
A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
Path Finding Visualizer
⭐
17
An easy to use Interactive Graph Path visualizer with batteries included to implement your own Algorithm.
Navigationmeshgraph
⭐
16
A GameplayKit pathfinding graph for navigation meshes
Pathfindax
⭐
16
Pathfinding framework
Route
⭐
13
Simple weighted graph pathfinding package for Unity.
Astar
⭐
12
🗺️ A JavaScript implementation of A* algorithm.
Astar
⭐
12
Package astar implements the A* search algorithm for finding least-cost paths.
Ml_pathfind
⭐
12
Pathfind module for MTA:SA-Server
Thundax Pzaggy
⭐
11
⛕ GUI front-end extension of VLO Framework to visually work with Graphs
Multiagentpathfinding.jl
⭐
9
Structures and algorithms for Multi-Agent PathFinding in Julia
Algotools
⭐
9
A collection of widely-applicable graph and other problem solving algorithms.
Pcgextendedtoolkit
⭐
9
Extended toolkit to work with Unreal PCG. Contains a variety of nodes to manipulate points using low-level PCG API. Focusing on building relational graphs (Freeform, Delaunay, Voronoi, MST etc)
Lightweight A Star
⭐
6
Lightweight headers-only A* pathfinding algorithm implementation written in C++11 using templates. Based on graph and node adapters.
Pathfinding Visualizer
⭐
5
A visualization tool for various pathfinding algorithms.
Graph
⭐
5
graph and tree algorithms in Go
Animated London Tube
⭐
5
Using the London Underground to explain pathfinding algorithms visually
Graffunc
⭐
5
Python 3 data structure -- (hyper)graph of function
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