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Search results for directx12
directx12
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661 search results found
Directn
⭐
250
Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
Crossshader
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244
⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
Moltenengine
⭐
242
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
Fidelityfx
⭐
241
A set of AMD provided GPU effects with provided source and sample implementations
Gpu_performance_api
⭐
234
GPU Performance API for AMD GPUs
Wings
⭐
234
Wings3D is an advanced sub-division 3D modeller.
Torque6
⭐
225
MIT Licensed 3D Engine
Inline Engine
⭐
223
Game engine written in C++ with ease of use and next-gen parallel computing in focus.
Ags_sdk
⭐
223
AMD GPU Services (AGS) library and samples
Godcomplex
⭐
216
GodComplex is intended to be a small Windows 64K intro that uses DirectX11. Now it's more of an all-purpose dev. framework... ^^
Gamecode4
⭐
214
Automatically exported from code.google.com/p/gamecode4
Wgpu Step By Step
⭐
210
Tutorial: Rust wgpu graphics programming on native devices and the web.
Dx12 Game Programming
⭐
210
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
Gateengine
⭐
210
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
Asus Rog Ally Guide
⭐
209
A Community Guide to getting all your Accessories, Games, Emulators, and Gaming Tips for your Asus ROG Ally Gaming Handheld.
Supernova
⭐
207
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
Grvk
⭐
207
Vulkan-based Mantle API implementation
Otclientv8
⭐
205
Clean, ready to use version of OTClientV8 - Alternative, highly optimized Tibia client
Directx12gameengine
⭐
200
DirectX 12 .NET game engine
Realscaler
⭐
199
RealScaler - image/video AI upscaler app (Real-ESRGAN)
Unreal Vr
⭐
199
Adds virtual reality support to flatscreen Unreal Engine games
Gpu Reshape
⭐
198
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
Rootex
⭐
196
An advanced C++ 3D game engine powering an in-production game yet to be announced
Kiwano
⭐
194
A simple game framework for C++
Innocenceengine
⭐
190
Cross-platform modern game engine.
Hge
⭐
183
HGE 1.9 configured with CMake DirectX9 version, with shaders. The classic 1.8.1. version is in the `master` branch if you ever need that.
Lumino
⭐
180
Lumino is a framework for building real-time graphics applications.
The Uwp Tools List
⭐
176
☑️ The UWP Tools List. An extensive list of potentially useful UWP (Universal Windows Platform for Windows 10) Frameworks, Toolkits, Apps, Tools, Libraries, Samples etc to help make your UWP development more awesome. (AKA WinRT, XAML, Metro, UAP)The list is non-curated with opininated comments when available.
Jimgui
⭐
176
💖 Pure Java binding for dear-imgui
Dxgl
⭐
172
DXGL DirectX-to-OpenGL Wrapper source code
Dynamiccheckerboardrendering
⭐
171
Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine
Directx Wrappers
⭐
171
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
Moravaengine
⭐
169
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Screencapture
⭐
167
A DirectX hardware video + audio capture with mixing capabilities and Media Foundation file encoding (Windows 8+)
Geometryfx
⭐
159
DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)
Dilithium
⭐
156
Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.
Wisprenderer
⭐
155
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
Universal Imgui D3d11 Hook
⭐
149
Universal Directx11 D3D11 Hook Project for all directx11 - 10 applications with ImGui and InputHook included, fullscreen supported.
D3d12renderer
⭐
146
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
Shadowfx
⭐
145
DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering
Game Console Dev Guide
⭐
141
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
Ray
⭐
134
Embeddable physically based renderer
Muckyfoot Urbanchaos
⭐
130
Flaxapi
⭐
129
Old repository with C# Editor and C# API for creating games in Flax Engine
Introduction To 3d Game Programming With Directx11
⭐
128
Book Example Code in [Introduction to 3D Game Programming With DirectX11 by Frank Luna ]
Wine On Mac
⭐
128
How to install wine on mac
Zetaray
⭐
127
Real-time Direct3D 12 ray tracer
Asteroids_d3d12
⭐
122
Intel Asteroids DirectX 12 Sample
Imguizmo.quat
⭐
121
ImGui GIZMO widget - 3D object manipulator / orientator
Directxhook
⭐
121
DirectX 11/12 hook including a simple overlay framework.
Nebularender
⭐
121
A powerful physically based renderer with a fully featured editor.
Cmaa2
⭐
118
Conservative Morphological Anti-Aliasing 2.0
Knightonline
⭐
118
OpenKO is an open source version of the old school Knight Online MMORPG
Wowmapper
⭐
118
Controller input mapper for World of Warcraft and ConsolePort
Scjmapper V2
⭐
117
SC Joystick Mapper (.Net 4; using sharpDX wrapper)
Hudhook
⭐
115
A videogame overlay framework written in Rust, supporting DirectX and OpenGL
Rastertek
⭐
113
DirectX 11 Tutorials
Organya
⭐
113
A music sequencer using DirectX and which is not depend on MIDI device.
Opendx
⭐
113
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility layer.
Xusg
⭐
110
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
Samplerfeedbackstreaming
⭐
109
This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.
Wave Particles With Interactive Vortices
⭐
107
A dx12 river renderer using wave particles with interactive vortices.
Intel Gpu Community Issue Tracker Igcit
⭐
103
IGCIT is a Community-driven issue tracker for Intel GPUs.
Mmdbridge
⭐
100
MikuMikuDance Plugin for All Renderers
Fidelityfx Cas
⭐
100
Contrast Adaptive Sharpening (CAS)
Node Js Game Server
⭐
99
Easy to use Multiplayer Game Server based on Node.JS. Suitable with HTML5 Websocket, Unity3D (Web/PC, Android, iOS,...), Flash, C++/OpenGL/DirectX, XNA clients,...
Dds Ktx
⭐
99
Single header KTX/DDS reader
Blip Blop For Android
⭐
98
Blip & Blop port android
Awesome D3d12
⭐
98
Awesome D3D12 ecosystem
Premulalpha
⭐
97
Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
Forwardplus11
⭐
95
AMD Forward+ sample based on DirectX 11
Igp Directx12 Chinese
⭐
93
Introduction to 3D Game Programming with DirectX 12 Chinese Translation
Walbourn.github.io
⭐
92
Games for Windows and the DirectX SDK blog
Gameoverlayrenderer Imgui Dx9
⭐
92
ImGui DX9 example via the Steam overlay renderer
H1z1 Server
⭐
91
Library used to emulate h1z1 game servers
Cs Resources
⭐
90
Study And Collect Computer Science Resources.
Ardrone Control .net
⭐
90
ARDrone Control library
Clusteredshadingconservative
⭐
89
DirectX 12 light culling technique featured in GPU Pro 7
Bloomfilter For Monogame And Xna
⭐
89
A bloom filter module, which can easily be added to existing applications. Solution includes sample
Asynctexturereader
⭐
89
Get texture data asynchronously in Unity 5
Bgfx Python
⭐
89
Python 3.7+ wrapper for the BGFX library. 🐍
Cef Mixer
⭐
84
High Performance off-screen rendering (OSR) demo using CEF
Nuclear Engine
⭐
84
A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.
Hellod3d12
⭐
83
Introductory DirectX 12 sample
Fluidframes.rife
⭐
83
FluidFrames.RIFE | video AI interpolation app
D3d12info
⭐
83
A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12
Qldds
⭐
82
This package allows OSX Finder to display thumbnails, QuickLook previews and metadata for "DirectDraw Surface" (DDS) texture files.
Liquidvr
⭐
82
The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development
Taa
⭐
82
Intel® Graphics Optimized Temporal Anti-Aliasing (TAA)
Dxcapsviewer
⭐
81
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
Rfsp
⭐
80
RenderMan for Substance Painter
Helixjs
⭐
80
A Javascript 3D game engine.
Unity Gpu Particle System
⭐
79
GPU Particle System for Unity (require DirectX environment)
Ghurund
⭐
78
My DirectX 12 playground - engine, editor and a sample game.
Bigwheels
⭐
78
BigWheels is a cross-platform, API agnostic framework to build graphics applications.
Pathfinder
⭐
78
DirectX 12 Renderer
Delphidx12
⭐
77
DirectX 12 Headers for Delphi and FPC
Evevision
⭐
76
EVE Online Extended UI
Go Webgpu
⭐
75
Go bindings for WebGPU, a safe & cross-platform GPU abstraction
Tempest
⭐
75
3d graphics engine
101-200 of 661 search results
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