Awesome Open Source
Search
Programming Languages
Languages
All Categories
Categories
About
Search results for c plus plus scene
c-plus-plus
x
scene
x
456 search results found
Symseg
⭐
31
SymSeg: Model-Free Object Segmentation in Point Clouds Using the Symmetry Constraint.
Osbtools
⭐
31
A mix of tools for Maya
Autolabor_simulation
⭐
30
Simulator written using the ros node for simulating wheeled robot travel, related sensors, scenes, etc.
Openframes
⭐
30
Realtime interactive scientific visualization API
Cadise
⭐
29
A developing physically-based hobby renderer written in C++17.
Minimal_scene
⭐
29
Code for the CVPR 2014 paper "Minimal Scene Descriptions from Structure from Motion Models"
Tascar
⭐
29
Ofxcubemap
⭐
29
Addon for working with Cube Maps in openFrameworks
Shorty
⭐
29
A QML screenshot tool
Sofalizer For Unity
⭐
29
SOFA Spatializer as a Native Plugin for Unity
Synthesize_text_generation_python
⭐
28
一个比较复杂的生成真实场景文字的Python项目。原项目只能生成英文。 经过修改之后能够生成中文。 并且我也添加了图片中文字的切割和对应label的保存代码。
Weep
⭐
28
My personal pet game engine in C++.
Finalproject Hybridrenderer
⭐
28
CIS565 Final Project
Gl_vk_raytrace_interop
⭐
28
Adding ray traced ambient occlusion using Vulkan and OpenGL
Simplearandroid
⭐
28
Augmented reality (AR) app that overlays 3D object in the scene
Wire3d
⭐
27
3D engine for Wii and PC (C++)
Objrecransac
⭐
27
RANSAC variant for 3D object recognition in occluded scenes.
Rtmf
⭐
27
Real-time Manhattan World Rotation Estimation in 3D
Camera_asst
⭐
27
Assignment 1 for Stanford CS348K (implementing a basic camera RAW pipeline)
Ofxblender
⭐
27
work in progress, but already partially usable, though API will probably undergo changes
Rapter
⭐
27
RAPter: Rebuilding Man-made Scenes with Regular Arrangements of Planes, SIGGRAPH 2015
Position Based Fluids
⭐
26
Real-time Position-Based Fluids in OpenCL, homework in Stanford's CS348C
Axefxcontrol
⭐
26
A complete reference implementation of the AxeFX III MIDI spec.
Unitysceneexport2physx3
⭐
26
Export scene from Unity so you can use PhysX 3 to rebuild the scene
Wobbly
⭐
25
IVTC assistant for VapourSynth, similar to Yatta
Gl_multicast
⭐
25
OpenGL sample for the new GL_NVX_linked_gpu_multicast extension
Montecarlopathtracer
⭐
25
A Coursework for Computer Graphic-Monte Carlo Path Tracer (Monte Carlo Path Tracing)
Soundgenerator
⭐
25
Sound Generator with nodal interface in Qt to create sounds from scratch.
Kdtreepathtraceroptimization
⭐
24
KD tree optimization for path tracing
Cinder Arkit
⭐
24
Simple bridge between Cinder and ARKit
Ai Path Tracer Denoiser
⭐
24
This project is to create a CUDA accelerated Deep learning approach to denoise renders from a path tracer
Dazzer_ray
⭐
24
A multi-threaded CPU Raytracer made in C++
Tascar
⭐
23
toolbox for acoustic scene creation and rendering
Ofxscenemanager
⭐
23
A lightweight addon for openFrameworks supporting crossfading, data passing and event handling. You can write your own scenes just like ofApp.
Xtracer
⭐
23
Global Illumination renderer
Epsilon
⭐
23
Physically Based Spectral Renderer
Vk_device_generated_cmds
⭐
22
Vulkan sample on VK_NV_device_generated_commands
Godot_scene_code_converter
⭐
22
Convert Godot scene branches into C++ engine-side code
East Crnn
⭐
22
An end-to-end scene text detection demo based on EAST and CRNN.
Libhb Master
⭐
22
LibHomebrew. A PS4 Homebrewing Library.
Bisml
⭐
22
Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights
Socialforcemodel
⭐
22
Social Force Model in C++
Rayengine
⭐
22
Rendering engine for CPU/GPU accelerated ray tracing
Godot Smooth
⭐
21
Fixed timestep interpolation helper nodes for Godot, 3D and 2D as a c++ module
Nuscenes2bag
⭐
21
nuScenes dataset to rosbag format
Qt 3d Model Viewer
⭐
21
Gtav Mod Scene Director
⭐
21
GTA V mod for Director Mode
Dtrt
⭐
20
A differential theory of radiative transfer
Cyph3d
⭐
20
C++ 3D Engine built with Vulkan
Atum
⭐
20
Open source game engine
Structured Light
⭐
20
Automatically exported from code.google.com/p/structured-light
Planeverb
⭐
20
Project Planeverb is a CPU based real-time wave-based acoustics engine for games. It comes with an integration with the Unity Engine.
Object Labeling Toolkit
⭐
19
Toolkit for the labeling of objects within sequences of RGB-D observations
Indirectocclusionculling
⭐
19
Indirect Occlusion Culling
Sgogl
⭐
19
A GameEngine library for OpenGL developed for educational purposes.
Sparse Scene Flow
⭐
19
This repo contains C++ code for sparse scene flow method.
Position Based Dynamics
⭐
19
Position-Based Dynamics in OpenCL, homework in Stanford's CS348C
Epsilon5
⭐
19
Epsilon5 - 2D multiplayer shooter with vehicles
C47edit
⭐
19
Hitman C47 Scene Editor
Depthcomp
⭐
18
A real-time depth filling approach based on prior image segmentation
Spica
⭐
18
spica is a cross-platform renderer
Gba Niccc
⭐
18
Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene
Mediaplayback
⭐
18
Media Playback plugin for Unity on Windows 10
Photon Mapping
⭐
18
Zed Tracking Viewer
⭐
18
[DEPRECATED] ZED SDK sample to show the tracking capability
Snow
⭐
18
B.Sc. Thesis Simulation of Snow
Liblub
⭐
18
An OpenGL 3+4 Framework
Lykta
⭐
17
Work-in-progress CPU renderer using Embree
Reaper_generic_control
⭐
17
A plugin for Reaper DAW, to use the KORG Nanokontrol2 control surface (and maybe some similar surfaces as well)
3drepocore
⭐
17
C++ library providing 3D Repo Scene Graph definition and repository management logic (DEPRECATED)
Semantic Stixels
⭐
17
An implementation of semantic stixel computation
Visual
⭐
17
(dead) a simple scene manager and general purpose OF + Lua interpreter controllable over Open Sound Control
Mesh Reconstruction
⭐
17
Dense 3D reconstruction from a single moving camera
Characterness
⭐
16
Code of "Characterness: An Indicator of Text in the Wild", IEEE Transcations on Image Processing
Robocon2018
⭐
16
Complete Arduino and AVR code for the SOLAR PANEL cleaning robots; designed specifically for Robocon Nepal 2018
Hms Scene Rtcore Demo
⭐
16
This demo provides examples of how to use RTCore APIs, including using them to create reflection effects and draw triangles.
Neodoa
⭐
16
A simplistic and easy to use game engine for quick game development.
Drygl
⭐
16
Lightweight C++ OpenGL ES 2.0 framework for iOS / Android
Bag Of Words For Scene Classification
⭐
16
Compare various feature extraction techniques and classify using BOG
Ray Tracing
⭐
16
Ray Tracing
Actsynth
⭐
16
Activity-centric Scene Synthesis for Functional 3D Scene Modeling
Minipbrt
⭐
16
A simple and fast parser for PBRT v3 files
Assimp Gl Wrapper
⭐
15
A small wrapper on top of Assimp for easily using assimp with OpenGL. Supports skeleton animation and more.
Qt5ogre21
⭐
15
Qt 5 integration for Ogre 2.1
Software Renderer
⭐
15
A simple software renderer.
Elfge
⭐
15
The Elf Game Engine 小精灵引擎
Bak3d
⭐
15
a binary format for baked (bak3d) 3d files
Minimaloptix
⭐
14
A simple path tracing renderer based on OptiX.
Db Soundscape Control With Digico Sd Consoles
⭐
14
Rplidar Unity
⭐
14
wrapper of Rplidar API integrates with Unity /.NetCore
Gnss Ar
⭐
14
a C++ implementation of projection satellites into geo-referenced images and evaluating NLOS (Non-Line of Sight))
Pxr
⭐
14
Ruby OpenGL experiment that grew into a game engine that can render Forsaken/Descent levels/models, networking, ui and physics (pure ruby or Bullet physics library bindings).
Toyrenderer
⭐
14
my toy renderer used for learning
Using_the_qt_quick_scene_graph_api
⭐
13
A QR code animation using the Qt Quick scene graph API
Openglgame
⭐
13
A simple game implemented with OpenGL.
Raytracer
⭐
13
A ray tracer implemented in C++ capable of rendering scenes described by a Lua based DSL. Developed as a project for the CS488 course.
Win2d Getting Started
⭐
13
Win2D Getting Started: Windows Universal Application
Hellstorm
⭐
13
C++ Component Based Game Framework for iOS (with example dr mario clone game)
Cadr
⭐
13
CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high performance complex scene rendering with GPU-based visibility culling and LOD processing. It can very efficiently handle complicated scenes composed of very many small objects as typical for CAD scenes.
Rgbd360
⭐
13
This project integrates the functionality to do image acquisition, localization and mapping using an omnidirectional RGB-D sensor developed in INRIA Sophia-Antipolis by the team LAGADIC, and with the collaboration of the University of Malaga. This functionality comprises: reading and serializing the data streaming from the omnidirectional RGB-D sensor; registering frames based on a compact planar description of the scene (http://www.mrpt.org/pbmap); loop closure detection; performing human-guide
Related Searches
C Plus Plus Qt (8,557)
C Plus Plus Video Game (8,255)
C Plus Plus Cmake (8,010)
C Plus Plus Algorithms (6,194)
Python C Plus Plus (4,507)
C Plus Plus Opengl (4,089)
C Plus Plus 3d Graphics (3,196)
C Plus Plus Testing (2,735)
Java C Plus Plus (2,629)
C Plus Plus Command Line (2,304)
201-300 of 456 search results
< Previous
Next >
Privacy
|
About
|
Terms
|
Follow Us On Twitter
Copyright 2018-2024 Awesome Open Source. All rights reserved.