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Search results for c plus plus occlusion
c-plus-plus
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occlusion
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79 search results found
Xatlas
⭐
1,782
Mesh parameterization / UV unwrapping library
Awesomebump
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1,180
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
Flexengine
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887
Cross-platform game engine with Vulkan backend
Laigter
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672
Laigter: automatic normal map generator for sprites!
Extreme_3d_faces
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619
Extreme 3D Face Reconstruction: Looking Past Occlusions
Opengl Examples
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576
A collection of simple single file OpenGL examples
Maskedocclusionculling
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570
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
Arcane Engine
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504
3D C/C++ Game Engine - Created By Brady Jessup
Gl_occlusion_culling
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485
OpenGL sample for shader-based occlusion culling
Gpu Gems Book Source Code
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464
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Castor3d
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407
Multi-OS 3D engine.
Occlusionculling
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358
Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.
Meshlete
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345
Chop 3D objects to meshlets
Gl_ssao
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323
optimized screen-space ambient occlusion, cache-aware hbao
Vctrenderer
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318
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/78333
Assao
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235
Adaptive Screen Space Ambient Occlusion
Rasterizer
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183
A state-of-the-art software occlusion culling system
Aobaker
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179
ambient occlusion baking tool
Opengl_examples
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122
Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others
Gamemaniptutorial
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106
A tutorial for manipulating the rendering of a game (generally to increase its quality) if you only have a binary available
Ar Depth Cpp
⭐
99
C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)
Deepdeform
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92
[CVPR'2020] DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Data
Metaaudio
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92
GoldSrc engine plugin for 3D sound
Distance Occlusion
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91
A library of distance and occlusion generation routines
Sdr
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87
Code for 'Segment-based Disparity Refinement with Occlusion Handling for Stereo Matching'
Janua
⭐
78
Open Source occlusion culling engine for 3D Scenes
Fornos
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75
GPU Texture Baking Tool
Fidelityfx Cacao
⭐
70
Combined Adaptive Compute Ambient Occlusion (CACAO)
Sgm
⭐
62
CPU & GPU Implementation of SGM(semi-global matching)
Pg Cnn
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56
Occlusion aware facial expression recognition using CNN with attention mechanism
Ssmvtex
⭐
49
A seamless, static, multi-view texturing system for 3D meshes
Nav3d
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48
3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.
Dxr Ao Bake
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46
A demo of ambient occlusion map baking using DXR
Hbao
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44
Horizon Based Ambient Occlusion
Rtao
⭐
40
Ray Traced Ambient Occlusion (RTAO) implemented using DirectX Raytracing (DXR)
Efficientlargescalestereo
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39
Wrapper of ELAS Stereo Matcher for OpenCV
Sps Stereo
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37
Efficient Joint Segmentation, Occlusion Labeling, Stereo and Flow Estimation by Koichiro Yamaguchi, David McAlleste, Raquel Urtasun
Mortar
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33
A physically-based renderer utilizing Vulkan & DX12 raytracing API along with the implementation of several graphics papers.
Glmtile
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32
Stereosegmentation
⭐
28
An algorithm which take a stereo pair image and segment it ( using SPSStereo algo http://ttic.uchicago.edu/~dmcallester/SPS/index.ht , OpenCV and PCL )
Gl_vk_raytrace_interop
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28
Adding ray traced ambient occlusion using Vulkan and OpenGL
Gpu_occlusion_culling_vk
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28
GPU occlusion culling using compute shader with Vulkan
Gmphd Ogm_tracker
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28
This repository includes a C/C++ Implementation of the GMPHD-OGM tracker with a demo code.
Cornerculling
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26
Fast and Maximally Accurate Occlusion Culling
Ofxkinectblobfinder
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26
3D blob finder to be used with ofxKinect. Avoids occlusion issues when using a 2D contourfinder
Icra20 Hand Object Pose
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24
[ICRA 2020] Robust, Occlusion-aware Pose Estimation for Objects Grasped by Adaptive Hands
Rayengine
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22
Rendering engine for CPU/GPU accelerated ray tracing
Doobnet
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19
Code for DOOBNet paper
Indirectocclusionculling
⭐
19
Indirect Occlusion Culling
Cornercullingsourceengine
⭐
19
A Source/CSGO port of CornerCulling
Layeredscenedecomposition
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18
Dibr Player
⭐
17
A simple Depth-Image-Based Rendering video player
Ofnet
⭐
16
Code and model for OFNet paper
Runetag
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16
Mass Occlusion Culling
⭐
14
Quick occlusion culling demo using OpenGL and OpenCL
Trackdlo
⭐
14
This repository contains the code used in our paper, "TrackDLO: Tracking Deformable Linear Objects Under Occlusion with Motion Coherence." This algorithm is useful for tracking the motion of DLOs, including wire and rope, under several categories of occlusion without physics simulation.
Screenlab
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13
ScreenLab 0x02 residency with Joanie Lemercier.
Doc
⭐
13
a beta version of deep occlusion
Relight
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12
Relight is a lightmaping with global illumination & radiosity compuation library.
Acc Bakeryoptix
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12
AO bakery for Assetto Corsa, powered by NVIDIA OptiX
Ms Tld
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10
In order to solve tracking failures caused by objects deformation, occlusion and fast motion, a novel algorithm called MS-TLD which under the Tracking-Learning-Detection framework is proposed. The algorithm reconstructs a new tracker with the scale-adaptive mean-shift method. By introducing color histogram features and scale-adaptive, the new tracker can track objects with deformation and fast moving. We establish a new tracking-detection feedback strategy—the inter-correction between tracker an
Heven
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9
HevEn is a small FPS/TPS game engine (for test purposes)
Pandora
⭐
9
Source code of my master thesis on occlusion culling for (out-of-core) path tracing
Shade3d_gltfconverter
⭐
8
A plugin for Shade3D that import/export glTF(gltf/glb) file.
Osgssao
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8
Implementation of SSAO using OpenSceneGraph
Socengine
⭐
8
Simple Real-time Rendering Engine
Reshade_custom
⭐
8
modified version of reshade, using modules to have game-specifics behaviors
Darkness
⭐
8
Rendering engine and editor
Nextgen
⭐
7
DX12 C++20 rendering engine
Cubecraft2
⭐
7
Minecraft clone using c++ and modern opengl
Aobench
⭐
7
Ambient Occlusion Benchmark in Rust (multi-threaded and explicitly vectorized)
Cpuvoxelraycaster
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6
Daedalus Playground
⭐
6
Collection of open source OpenGL demos, graphics prototypes and physics sims.
3dpositionaltracking
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5
3D positional tracking of aruco markers with camera pose estimation. C++ and OpenCV.
Shade3d_usdexporter
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5
USDExporter is a plug-in that exports Pixar USD format files with Shade3D.
Doomrebornsource
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5
Source code for the Doom Reborn engine
Tugevusv
⭐
5
Normalmapping
⭐
5
Normal mapping with parallax occlusion mapping and self-shadowing sample code
Vulkan Engine
⭐
5
A Rendering Engine that uses Vulkan
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