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239 search results found
Siggraph2012course
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9
Materials for SIGGRAPH 2012 course on Graphics Programming for the Web
Variance Aware Path Guiding
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9
Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)
Gpu Sweep Prune Collision Detection
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9
Real-time Collision Culling of a Million Bodies on Graphics Processing Units. SIGGRAPH ASIA, Dec. 2010
Smash
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9
SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016
Intrinsic Image Decompositions Paper List
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8
Xform_recipes
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8
Structcompletion Python
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8
Image Completion using Planar Structure Guidance (SIGGRAPH 2014) http://bit.ly/planarcompletion
Euclidean_orbifolds
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8
Matlab implementation of the 2015 Siggraph Asia paper, "Orbifold Tutte Embeddings".
Learning Notes
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8
Personal records, notes and resources on Machine Learning.
Awesome Pbr
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8
A comprehensive collection of Physically Based Rendering resources.
Obstructionfree
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7
Light Field Fourier Slice Refocusing
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7
Simple reproduced version of Light Field Fourier Slice Refocusing (do refocusing very fast)
Visual Simulation Of Smoke
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7
This is the implementation of Visual Simulation of Smoke by Ronald Fedkiw, Jos Stam, and Henrik Wann Jensen at SIGGRAPH 2001.
Image Composition
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7
An implementation of "Efficient Gradient-Domain Compositing Using Quadtrees", SIGGRAPH 2007.
Eulerianfluidsimulation
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7
Physically-based Eulerian Fluid Simulation: Smoke Simulator
Phybs
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7
PhD independent study: implementing basic and important soft body deformation papers
Tone Enhancement
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7
An implementation of tone enhancement. May refer to "Two-scale Tone Management for Photographic Look", SIGGRAPH 2006.
Hdr Image
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7
Create High-dynamic-range image
Siggraph Asia 2019 Gata
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7
Supports SIGGRAPH Asia 2019 paper "GATA: Multi-Theme Generative Adversarial Terrain Amplification"
Slippage Free
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7
Source code of SIGGRAPH Asia '2014 paper "Slippage-free Background Replacement for Hand-held Video" by Fan Zhong et al.
Awesome Dxr
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6
A curated list of awesome DirectX Raytracing (DXR) resources.
Sketch Transformermmd
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6
sketch-transformerMMD: An Improved Sketch Generation Model [Publication: Pixelor: A Competitive Sketching AI Agent. So you think you can beat me?, Siggraph Asia, 2020]
Image Quilting
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6
Implementation of Image Quilting by Efros and Freeman.
Webglot3d
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6
WebGlot3d
Dpa Pipe Backend
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6
DPA db backend (django)
Sig2020_fresnel_decomposition
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6
Narvalengine
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6
Engine with emphasis in physically based rendering techniques using ray and path tracing.
Eulerian On Lagrangian Cloth Sim
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6
Implementation of Eulerian-on-Lagrangian Cloth Simulation on Siggraph 2018
Stripes
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6
Mirror of the reference code for "Stripe Patterns on Surfaces" (SIGGRAPH 2015)
Siggraph2018
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6
Some source code samples to accompany the SIGGRAPH 2018 Poster "Progressive Real-Time Rendering of Unprocessed Point Clouds"
Glsl Playground
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5
Just me playing with GLSL shaders on procedural terrain generation directly on the GPU.
Ue4_flowmap2dsimple
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5
Simple example of UE4(Unreal Engine 4 ) flowmap shader
Transrecon
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5
Full 3D Reconstruction of Transparent Objects (SIGGRAPH 2018 Project)
Siggraphwall
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5
Let's try to make a image wall for SIGGRAPH (2013) technical papers!
Sdfui
⭐
5
Drafting with signed distance fields
Drtmo_unofficial_pytorch
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5
Unofficial pytorch Version of Deep Reverse Tone Mapping (SIGGRAPH ASIA'2017)
Refractive Object Rendering
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5
A implementation for SIGGRAPH 2008 Interactive relighting of dynamic refractive objects
Rezpackages
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5
Surfrecon
⭐
5
Surface Reconstruction
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