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Search results for pathfinding
pathfinding
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485 search results found
Pyalgo Tree
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23
👍This project aims to be a finest hub of various data structures and algorithms using python. Feel free to contribute and show your support by ✨ this repository.
Hexgridmanager
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23
Create a logical grid on top of Unity's NavMesh
Simplepath
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23
SimplePath is an open-source pathfinding module that gives you the ability to quickly create a pathfinding script for humanoids and non-humanoids with just a few lines of code.
Clf_reactive_planning_system
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23
This package provides a CLF-based reactive planning system, described in paper: Efficient Anytime CLF Reactive Planning System for a Bipedal Robot on Undulating Terrain. The reactive planning system consists of a 5-Hz planning thread to guide a robot to a distant goal and a 300-Hz Control-Lyapunov-Function-based (CLF-based) reactive thread to cope with robot deviations. The planning system allowed Cassie Blue to autonomously traverse sinusoidally varying terrain. More experiments are still being
Adventurepathfinding
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23
Example code of a pathfinding method for 2d point and click adventure game
Coroutil
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22
Minecraft Forge Mod - Library used in most of my other mods
Cjumppointsearch
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22
A C implementation of the Jump Point Search pathfinding algorithm
Mapgridinunity
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22
A Star Pathfinding
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22
Programs and source code for demonstrating the A-Star Pathfinding Algorithm
Three Arena
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22
A framework to create 3D hack and slash games
Pocketai
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22
Addon compatible AI plugin for PocketMine-MP
Pathfinder3d
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21
3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)
Visual Maze Solver
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21
A minimal visual maze solver using various algorithms.
Refereecollection
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21
Referees for CodinGame multiplayers
3d A Star Pathfinding
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21
This is a small repo I made while working on a game that needed node grid generation in 3 dimensions (multi level planes).
Algoviz
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21
Codebase for educational tool on algorithms
Snake
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21
Snake Game in python , this snake search for the food itself
Offroad Routing Engine
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21
Off-road Navigation & Analysis System
Spso
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20
Spherical Vector-based Particle Swarm Optimization
Optimal Path Search_imitation Learning
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20
Searching for optimal paths in a customized Grid-world environment using Imitation Learning; Variational Adversarial Imitation Learning [VAIL]
Mq2nav
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20
navmesh based pathfinding plugin for MQ2
Screeps Pathfinding
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20
A pathfinding solution for screeps. Rework of Traveler
Wadl
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20
A python package for planning surveys over large areas using one or more UAV (Unpersoned Aerial Vehicle).
Astar
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20
a* pathfinding algorithm written in go
Openlockstep
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20
Python RTS/ECS framework
Astar Gridmap 2d
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20
A* algorithms for 2D gridmaps. The fastest one, until you prove me wrong
Ai Companion
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19
Created in Unity 5 for the purposes of learning AI techniques. Features behaviour trees and A* pathfinding.
Rrtplanner
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19
ROS package for a 2D path planner using the Rapidly Exploring Random Trees (RRT) algorithm
Sc2mapanalysis
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19
A standalone plugin for python SC2 API
Godot_grid2d
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19
Fire emblem type pathfinding
Hierarchical_pathfinding
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18
A Rust crate to find Paths on a Grid using HPA* (Hierarchical Pathfinding A*) and Hierarchical Dijkstra
Minebot
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18
Lazy Theta With Optimization Any Angle Pathfinding
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18
Anyanglepathfinding
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18
This repository is a modular implementation of any-angle pathfinding in C#.
Navmesh Parser
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18
A navmesh parser for version 16 (Source Engine)
Unitypathfindingessentials
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18
Various examples built to understand how Unity3d AI Pathfinding system works.
Unity Procedural Dungeons
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17
Dungeon generation and navigation using constrained random walks and A* in Unity
Shiroi2dpathfinding
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17
2D Pathfinding solution for Unity2D
Hexagonal_pathfinding_astar
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17
An implementation of the A-Star pathfinding algorithm tailored for traversing a bespoke collection of weighted hexagons. It's intended to calculate the most optimal path to a target hexagon where you are traversing from the centre of one hexagon to the next along a line orthogonal to a hexagon edge
Pathfinder
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17
easy A* (A Star / astar) pathfinding (Haxe)
Constellation Js
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17
A grid geometry toolkit for A* pathfinding and 2D sprite motion.
Divert
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17
Rust bindings for Recast Navigation.
Path Finding Visualizer
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17
An easy to use Interactive Graph Path visualizer with batteries included to implement your own Algorithm.
Ofxpathfinder
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17
Small and efficient A* pathfinding addon for openFrameworks, supporting variable terrain costs.
A_star_on_grids
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17
Best practices for implementing A* with a focus on four- and eight-connected grid worlds.
Run_sf
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17
hackbright project -- running route generator
Pathfinding Algorithms
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16
A Python implementation and visualization of various pathfinding and graph search algorithms.
Jwalkable
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16
Easy 2D polygonal pathfinding for Java.
Pathfinding_tutorial
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16
Demo for a tutorial showing how to perform pathfinding and move a sprite accordingly with Phaser 3
Navigationmeshgraph
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16
A GameplayKit pathfinding graph for navigation meshes
Navigation3d
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16
Threadedpathfinding
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16
A fast multithreaded implementation of A* intended for use with Unity.
M Ta Prioritized Mapd
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16
Multi-Agent Pickup and Delivery implementation
Pathfindax
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16
Pathfinding framework
Pathfinding Visualizer
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16
Pathfinding Algorithm Visualizer
Pathfinding
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15
A* path finding setup in Unity based on 3D grid
A Star Pathfinder
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15
An A* (A Star) Pathfinding Demonstration using Python and PyGame
Lacam
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15
LaCAM: Search-Based Algorithm for Quick Multi-Agent Pathfinding (AAAI-23)
Pydstarlite
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15
Python D* Lite
Implementation Of A Algorithm Visualization Via Pyp5js
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15
This project has been created for A* algorithm implementation in Python 3 and Pyp5js is used to visualize that algorithm.
Pathfinding Visualizer
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15
Website built using React Framework for visualizing Pathfinding and Maze Generation Algorithms.
Kaizen
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14
A library to map match and help tackle the problem of overlapping/intersecting road and building footprint that arises in the process of map making
Hierarchicalpathfinder
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14
A C# implementation of a HPA* algorithm.
Elm Astar
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14
The A* pathfinding algorithm for Elm.
Python_real_time_strategy_game
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14
This is an RTS-like game written in Python 3 with arcade library. This is my most ambitious project up to date, since I try to overcome Python's shortcomings and make as efficiently-running game as possible. It will cover pathfinding, UI, AI, and graphics, using relatively slow and inefficient language. Main goal is to make it running sufficiently fast for p1layers to be able to actually play the game without pain. I do not have any good idea for the name of the game, so, for now it is just an R
Complete Unity 2018 Game Development
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14
Explore techniques to build 2D/3D applications using real-world examples
Spacepath
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13
A demonstration of A* pathfinding applied to Newtonian physics
Route
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13
Simple weighted graph pathfinding package for Unity.
Csgotacticsimulator
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13
Watch demos&povs, simulate actions in CSGO competition. - 观看demo和pov, 模拟CSGO竞技中的动作.
Battlecode2015
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13
My 1st place Battlecode 2015 player ("the other team")
Bobba_server
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13
bobba_client compatible server written in Java
Astar Process
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13
A* Pathfinding Algorithm process demo
Pathfindr
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13
Pathfinding for Unity using A*
Picking Route
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13
Improve Warehouse Productivity using Order Batching
Pathfinding
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13
A* pathfinding in Unity.
Rts Game
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13
Real Time Strategy Warcraft-like Game created in Unity Engine
5_realm_rush
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13
Very basic pathfinding, C# design patterns for more complex games, UI including menus. (Ref: RR_CU2) http://gdev.tv/cu2github
Algorithmvisualizer
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13
Visualization tool for various algorithms wrriten in ASP.NET Core & React
Maze Pathfinder Visualization Python
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12
2D maze path solver visualizer implemented with python
Openmoba
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12
Polygonal RTS/MOBA Game Engine
A Star Objc C
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12
A* Pathfinding Algorithm implemented in Objective-C
Pathfinder
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12
Swift implementation of A*, BFS, and Dijkstra's algorithm for finding the cheapest path, or navigating a maze.
Ai
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12
A* pathfinding for Grid masks
Tutorials Hg1
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12
These tutorials demonstrate the usage of the Harfang API
Mapf
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12
CS261A Project: Multi-Agent Pathfinding
Grid_pathfinding
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12
Pathfinding on grids using jumping point search and connected components.
Jumppointsearch
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12
Research consisting on investigating and exposing improvements for A* algorithm for pathfinding (resulting on JPS algorithm) by Lucho Suaya for Project II subject of Videogames Design and Development (CITM-UPC)
Pathfinder
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12
A pathfinder visualizer in Flutter. Create mazes, generate random walls, or draw your own walls and see the pathfinding algorithms in action
Griduniverse
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12
Old and new Reinforcement Learning algorithms run on the GridUniverse ecosystem
Ml_pathfind
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12
Pathfind module for MTA:SA-Server
Astar
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12
Package astar implements the A* search algorithm for finding least-cost paths.
Sc2 Pathlib
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12
Pathfinding and terrain analysis library for Starcraft 2 bot api in Rust
Pathfinding Visualizer
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12
🎯 VanillaJS pathfinding visualizer using bunch of different shortest-path algorithms (A*, DFS, BFS, ...etc.)
Astar
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12
🗺️ A JavaScript implementation of A* algorithm.
Pathfinding Search
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11
This is a small project I made to learn the basic search algorithms while following Prof. Patrick Winston's lectures on AI (MIT OpenCourseware)
Rank Pairing Heaps
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11
Snake_01
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11
Snake AI, Genetic Algorithm, Rust
Graph Visualization
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11
Pathfinding Algorithms Visualization Tool made with React
3d Pathfinding Visualizer
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11
This is a three dimensional pathfinding algorithm visualizer project.
A Star Solver
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11
Pathfinding web application that visualizes the A* star algorithm
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