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Search results for direct3d
direct3d
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380 search results found
Direct3d9 Overlay
⭐
29
Direct3D9 Wrapper DLL/classes with a built-in overlay framework that implements an in-game console and a text feed for printing on-screen messages in DirectX9 programs. Includes plugin support.
Sanityengine
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28
A D3D12-based rendering engine
Dxvk Ags
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28
Experimental implementation of AGS D3D11 extensions for DXVK
Vis_avs_dx
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27
Direct3D 11 port of Advanced Visualization Studio, a music visualization plugin for Winamp.
Wine
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27
Wine patched to work with the D3D9 state tracker.
Egui D3d9
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26
D3D9 backend for egui.
Bifrost3d
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26
Global illumination rendering engine
Xacor
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24
Experimental Game Engine
Dxvk Wine Autobuilder
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24
Automate installation of DXVK, DXVK NVAPI, VKD3D Proton + Wine/Wine Staging on Linux. Update GPU drivers, apply custom patches, sync your PlayOnLinux wineprefixes (Debian/Ubuntu/Mint/Arch Linux/Manjaro)
Learndirectx
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23
Learning DirectX 12 from code samples - Tutorial series
Sokol Rs
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23
Rust bindings to sokol (https://github.com/floooh/sokol).
Colorbanding
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23
A simple D3D12 sample demonstrating how to use white and blue noise to eliminate color banding.
Nvencsessionlimitbump
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23
C++ program to disable NvEnc session limit for D3D on patched systems
Mediacapturewpf
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23
Camera preview in WPF Desktop apps using WinRT MediaCapture
Xracceptancetests
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23
This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in performance.
Sdl 3ds
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22
SDL 3DS port
Reversing.kr
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22
Write-ups about challenges in http://reversing.kr/challenge.php
Neneengine
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22
Neta from <NEW GAME!> Sakura Nene's game engine.
Sdl Libtransistor
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22
SDL port for the Switch based on libtransistor
Fastpix3d
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22
Software Rasterizer (C++)
Vbd3d11
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21
A fairly complete VB6-compatible DirectX 11 type library
Winfontrender
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21
Small single-header C++ library that renders Windows fonts in graphics applications
Neun Auf Zwoelf
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21
D3D9 wrapper library using Microsoft's D3D9On12 implementation
D3d12variablerateshading
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21
A simple D3D12 example demonstrating how to use Intel Tier 1 Variable Rate Shading
Noise3d Directx11
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21
基于D3D11的渲染引擎
Shadercrashingassert
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20
Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.
Veldrid.samples
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19
Maui, WPF, macOS, 3D and GpuView samples by veldrid
D3d Model Recognition
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18
D3D/DirectX Model recognition values for multiple games, used to create wallhack or chams
Spectrum
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17
Audio visualization implementation on GPU
Spark
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17
Elf Auf Zwoelf
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17
D3D11 wrapper library using Microsoft's D3D11On12 implementation
Angle
⭐
17
Downstream from https://chromium.googlesource.com/angle/angle with Gecko-specific patches. Talk to @kdashg or @ErichDonGubler for more info.
Window
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16
Window creational toolkit, cross platform. Written in D.
Vkd3d
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16
Zenilib
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16
Free Cross-Platform Game Engine
Slimshader Cpp
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16
SlimShader is a Direct3D shader bytecode parser for .NET and C++
Stridelonia
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16
Stride plugin which allows running Avalonia on Stride
Directxtktest
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16
Tests for DirectX Tool Kit for Direct3D 11
Immortal
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16
Powerful, advanced and cross-platform Graphics Rendering Library
Swiftshader Dist Win
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16
Google SwiftShader Windows builds focused on Vulkan driver with utilities to help usage
Vulkanraytracingproceduralgeometry
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15
Vulkan port of the D3D12 Procedural Geometry Demo using VK_KHR_ray_tracing_pipeline and VK_KHR_acceleration_structure [WIP]
D3d9wnd
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15
A plugin to run Worms Armageddon and other apps in Direct3D 9 windowed mode
Openlw
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15
An open-source recreation of Sonic Lost World, based on decompilations of the Wii U/PC versions of the game done via Ghidra.
Dearimguisharp
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15
Personal use bindings for Dear ImGui created using CppSharp
Renderer_d3d9
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15
Simple and fast Direct3D 9 renderer that offers easy extensibility
Exduir.net
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15
DirectUI framework for Windows platform. D3D11 and D2D rendering. Dozens of basic components. Supports the latest cef3 browser. Unicode multi-language support.
Direct3dcapture
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15
Capture screenshots using DirectX
Cocos2dwindows
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15
Cocos2d-x for Windows Phone, built using C++
Terrafx.interop.d3d12memoryallocator
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15
Interop bindings for D3D12MemoryAllocator
Directcompositiondirectx12sample
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14
A demonstration of DirectComposition and DirectX 12 interoperability
D3dmodelripper
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14
A Utility to extract models from d3d9 games
Fluidsimulation
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14
A fluid simulation technical demo.
Uicore
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14
User interface library for C++ applications
Hieroglyph V3
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14
Hieroglyph 3 Rendering Engine
Direct3d Invisible Walls
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13
Using Deviare to Cheat on Games: Intercepting Direct3D COM objects and making walls invisible
Anengine
⭐
13
A Game Engine
Sdl2
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13
Mirror of the official SDL2 repository
Edwngui
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13
Graphical User Interface
Sctextureconverter
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13
Converts SC texture assets into common image formats.
Orbitengine
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13
Another hobby cross-platform, multi-API graphics engine
Cpp11 And Dx11 Tutorials
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13
C++11 & DirectX11 tutorials
Kotnes
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12
🎮 A Nintendo Entertainment System Emulator written in Kotlin.
Go D3d
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12
Implements some d3d11 and dxgi interfaces for use with e.g. IDXGIOutputDuplication
D3d11 Projects
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12
🔬 Projects to start learning Direct3D11 (D3D11)
Grassinstancing
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12
Grass rendering using geometry instancing in Direct3D 10.
Xximgui
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12
A simulate Next-Generation Graphic API for Dear ImGui
Vitro
⭐
12
Experimental C++20 multiplatform graphics engine.
Touchmind
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12
TouchMind is a tree node map editor.
Hlsl Parser Nitra
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12
HLSL parser for .NET
Software_d3d9
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12
Performs software emulation for all of Direct3D9/Direct3D9Ex
Fbxmodelviewer
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11
FBX model viewer by sygh
D3d12_vulkan Proceduralcity
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11
A procedurally generated city rendered with D3D12 and Vulkan
Geexlab
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11
GeeXLab code samples and demos
Direct3d12
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11
Exposes DirectX 12's low level interface to Swift.
Sdl
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11
Unofficial mirror of hg.libsdl.org/SDL. Updated daily.
Forkengine
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11
Former 3D game engine, now available to public for educational and testing purposes
D3dtextureloggerclient
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11
Program that eases obtaining primitives from Direct3D games.
Gmd3d11
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11
D3D11 functions extension for GameMaker
Angle
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11
Almost Native Graphics Layer Engine (local fork)
Svbrdf Oculus
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11
A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materials by Aittala et al (2015).
Please
⭐
11
My personal engine for making games
Leoncino
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10
Cross platform .NET GPU library
Daisy
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10
a simple, tiny, very fast, well-documented, header-only library for 2D primitive and text rendering using D3D9 & GDI, written in C++17
Sdl
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10
Unofficial SDL with added custom native Visual Studio project build tools. SDL: SDL Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
Md5skeletalanimation
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10
Skeletal Animation implement using MD5 file with Direct3D.骨骼动画原理和实现。
Slashgaming Diablo Ii Free Display Fix
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10
Fixes for Diablo II's video mode and display issues.
All Dll Files That You Need For Games
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10
This program will automatically install all the missing Dll files on your PC. It can also be used to prevent the loss of Dll files.
Neverhood Patch
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10
ddraw and game saves wrapper for Neverhood
Vyge
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10
VYGE - Vaughan Young Game Engine
Cflw_cpp
⭐
10
乘风龙王的代码库(c++)
Nyartoolkitcs
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10
NyARToolkit C# edition. Marker based Augmented reality library.
Miru
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9
Low level Graphics API wrapper over D3D12 and Vulkan
Platform
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9
The Simul Platform rendering library
Directqii
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9
Smol Compute
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9
A tiny library for launching compute shaders on D3D11, Metal and Vulkan
Clanbomber2
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9
This is a fork of ClanBomber2, ported to SDL2 with some custom additions
Methaneasteroids
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9
🪐 Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using DirectX 12, Vulkan and Metal
Cg2glsl
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9
Translate Nvidia Cg shading source code to Open GL Shading source code
Csm
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9
2013년 3학기 게임개발경험프로젝트 치킨정식팀 (Chicken set meal : 장문익, 이선협, 김지환, 남세현)
Amir9480
⭐
9
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C Plus Plus Direct3d (340)
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