Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Et | 8,004 | 3 months ago | 59 | mit | C# | |||||
Unity3D Client And C# Server Framework | ||||||||||
Imagineengine | 1,648 | 1 | 4 years ago | 11 | October 22, 2018 | 27 | other | Swift | ||
A project to create a blazingly fast Swift game engine that is a joy to use 🚀 | ||||||||||
Shadoweditor | 1,510 | 4 months ago | 59 | February 16, 2022 | 25 | mit | JavaScript | |||
Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web. https://tengge1.github.io/ShadowEditor-examples/ | ||||||||||
Sketchbook | 1,259 | 2 | 1 | 6 months ago | 11 | September 04, 2020 | 10 | mit | TypeScript | |
3D playground built on three.js and cannon.js. | ||||||||||
Anki 3d Engine | 1,193 | 3 months ago | 8 | other | C++ | |||||
AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more | ||||||||||
Etengine | 716 | 6 months ago | 7 | mit | C++ | |||||
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14 | ||||||||||
Lighthouse2 | 711 | 2 years ago | 6 | other | C++ | |||||
Lighthouse 2 framework for real-time ray tracing | ||||||||||
Godot_oculus_quest_toolkit | 323 | 2 years ago | 14 | mit | Jupyter Notebook | |||||
An easy to use VR toolkit for Oculus Quest development using the Godot game engine | ||||||||||
Vulkanlearn | 234 | 3 years ago | 1 | mit | C++ | |||||
Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, screen space ambient occlusion, screen space reflection, depth of field, skeleton animation, etc | ||||||||||
Inline Engine | 223 | 4 years ago | 14 | other | C++ | |||||
Game engine written in C++ with ease of use and next-gen parallel computing in focus. |