Nfsiise

Need For Speed™ II SE - Cross-platform wrapper with 3D acceleration and TCP protocol!
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Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
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#1 Open Source Unity Networking Library
Cellnet3,8787a year ago3March 11, 20218mitGo
High performance, simple, extensible golang open source network library
Nettygameserver1,463
a year ago3gpl-3.0Java
使用netty4.X实现的手机游戏分布式服务器,支持tcp,udp,http,websocket链接,采用protobuf自定义协议栈进行网络通信,支持rpc远程调用,使用mybatis3支持db存储分库分表,支持异步mysql存储,db保存时同步更新reids缓存。 使用ExcelToCode工程,将excel数据生成java类和json数据字典,DictService直接读取json,减少数据字典部分代码。使用game-executor工程,增加游戏内的异步事件全局服务, 支持事件sharding,均衡的异步执行事件逻辑
Nfsiise421
a year ago20mitC
Need For Speed™ II SE - Cross-platform wrapper with 3D acceleration and TCP protocol!
Pss220
3 years ago5apache-2.0C++
This is a based plug-in framework that provides cross-platform IO and logically separated plug-in services.
Gserver156
5 years agoapache-2.0Go
通用的实时流golang框架,可以方便的创建游戏服务/聊天服务等
Zero152
4 years ago1March 06, 2020mitGo
A Lightweight Socket Service with heartbeat, Can be easily used in TCP server development.
Minotaur133
3 months ago54December 01, 2023mitGo
A comprehensive Go (golang) game server framework supporting multiplae network protocols such as TCP, UDP, WebSocket, and KCP. Features include networking, time ticker, connection shunting, geometry, movement, pathfinding, and config table export......
Netty112
a year agoDecember 09, 20232mitNim
Netty - reliable UDP connection library for games in Nim.
Greatestworks106
9 months ago1mitGo
the back-end logic of game
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