| saitoha/libsixel |
1,942 |
|
3 |
4 |
almost 4 years ago |
5 |
June 07, 2018 |
49 |
mit |
C |
| A SIXEL encoder/decoder implementation derived from kmiya's sixel (https://github.com/saitoha/sixel). |
| aochagavia/rocket |
355 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
mit |
Rust |
| A toy game in Rust, using ggez |
| smartdevicelink/sdl_ios |
166 |
|
0 |
0 |
almost 3 years ago |
84 |
October 26, 2022 |
44 |
bsd-3-clause |
Objective-C |
| Get your app connected to the 🚙, make your users feel like a 🌟 |
| hydren/terrarium |
25 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
gpl-2.0 |
C++ |
| Terraria-clone game. (Moved to https://gitlab.com/hydren/terrarium, this is a mirror) |
| kasworld/go-sdlgui |
20 |
|
0 |
0 |
over 8 years ago |
1 |
November 01, 2017 |
0 |
apache-2.0 |
Go |
| SDL GUI library for golang |
| ColinKinloch/Emulatron |
11 |
|
0 |
0 |
about 10 years ago |
0 |
|
0 |
|
C |
| A gtkmm frontend for libretro emulators. |
| wenright/Raycast-Engine |
10 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
mit |
C |
| A raycast engine written in C using SDL |
| Raffaello/sdl2-vga-terminal |
6 |
|
0 |
0 |
almost 3 years ago |
0 |
|
58 |
mit |
C++ |
| SDL2 VGA Terminal |