Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Docker Minecraft Server | 6,751 | a day ago | 77 | apache-2.0 | Shell | |||||
Docker image that provides a Minecraft Server that will automatically download selected version at startup | ||||||||||
Dockercraft | 6,300 | 2 years ago | July 12, 2022 | 18 | apache-2.0 | Lua | ||||
Docker + Minecraft = Dockercraft | ||||||||||
Cuberite | 4,595 | a day ago | 561 | other | C++ | |||||
A lightweight, fast and extensible game server for Minecraft | ||||||||||
Feather | 2,307 | a month ago | 2 | September 13, 2020 | 107 | apache-2.0 | Rust | |||
A Minecraft server implementation in Rust | ||||||||||
Eggs | 1,910 | a day ago | 118 | mit | Lua | |||||
Service eggs for the pterodactyl panel | ||||||||||
Minestom | 1,876 | 21 hours ago | 163 | apache-2.0 | Java | |||||
1.19.3 Lightweight Minecraft server | ||||||||||
Valence | 1,639 | 11 hours ago | 35 | mit | Rust | |||||
A Rust framework for building Minecraft servers. | ||||||||||
Scriptcraft | 1,473 | 3 years ago | 72 | mit | JavaScript | |||||
Write Minecraft Plugins in JavaScript. | ||||||||||
Bungeecord | 1,397 | 16 | 3 days ago | 4 | January 14, 2021 | 354 | other | Java | ||
BungeeCord, the 6th in a generation of server portal suites. Efficiently proxies and maintains connections and transport between multiple Minecraft servers. | ||||||||||
Minecraft Optimization | 1,310 | a month ago | 1 | |||||||
Minecraft server optimization guide |

ScriptCraft lets you write Minecraft Mods using Javascript - a programming language that's relatively easy to learn and use. ScriptCraft is a Minecraft Server plugin which means it must be used with a Minecraft server. Once you've downloaded and installed the Minecraft Server, then installed the ScriptCraft Plugin you can write your own Minecraft mods using Javascript.
I created ScriptCraft to make it easier for younger programmers to create their own Minecraft Mods. Mods are written using the JavaScript programming language. Once the ScriptCraft mod is installed, you can add your own new Mods by adding JavaScript (.js) files in a directory.
This is a simple mod in a file called greet.js in the scriptcraft/plugins directory:
function greet( player ) {
echo( player, 'Hello ' + player.name );
}
exports.greet = greet;
At the in-game prompt, type:
/js greet(self)
Anything you can do using the Spigot or CanaryMod APIs in Java, you can do using ScriptCraft in JavaScript.
ScriptCraft is a plugin for Minecraft Servers which lets operators, administrators and plug-in authors customize the game using JavaScript. ScriptCraft makes it easier to create your own mods. Mods can be written in Javscript and can use the full SpigotMC API or CanaryMod API. ScriptCraft works with all of the following Minecraft Server software:
I recommend using SpigotMC because both CanaryMod and CraftBukkit are
no longer being actively developed. The ScriptCraft mod also lets you
enter javascript commands at the in-game prompt. To bring up the
in-game prompt press the /
key then type js
followed by any
javascript statement. For example: /js 1 + 1
will print 2.
ScriptCraft also includes many objects and functions to make building
and modding easier using JavaScript. The JavaScript Drone
object
bundled with ScriptCraft provides an easy way to build at-scale in
Minecraft. See the attached temple.js file for an example
of how you can use the sample Drone plugin to create new buildings in
Minecraft.
ScriptCraft is a Minecraft Server Mod which only works with Minecraft
for Personal computers (Windows, Mac and Linux). It does not work with
X-BOX, Playstation or WiiU versions of the game. You will need to have
Java version 7 or later installed. Check the version by typing java -version
at a command prompt.
Before installing ScriptCraft you must first install SpigotMC which is a special version of Minecraft Server that makes it easy to customize the game.
Follow these steps to download and install SpigotMC.
java -jar BuildTools.jar
. This will kick off a long series of commands to "build" SpigotMC.spigot
and ending in .jar
in the spigotmc directory. Run this file by typing java -jar spigot-1.10.2.jar
(it might not be that exact name - you can list files in the directory by typing dir
(Windows) or ls
(Mac and Linux).eula.txt
- change eula=false
to eula=true
and save the file.java -jar spigot-1.10.2.jar
command again - this time the server will start up. Shut it down by typing stop
at the server prompt.Follow these steps to download and install ScriptCraft.
plugins
directory and restart the server by typing java -jar spigot-1.10.2.jar
.js 1 + 1
and hit enter. The result 2
should be displayed.Congratulations - you've just installed your Custom Minecraft Server and are ready to begin writing your first mod!
Once installed, a new scriptcraft/plugins directory is automatically
created. All files in the scriptcraft/plugins directory will be
automatically loaded when the server starts. Only players who are
ops can use this plugin. You can grant a player op
privileges by
typing 'op
Launch the server, then launch the Minecraft client and create a new
server connection. The IP address will be localhost
. Once you've
connected to your server and have entered the game, look at a
ground-level block and type:
/js up().box( blocks.wool.black, 4, 9, 1 )
… This will create a black monolith structure 4 blocks wide by 9 blocks high by 1 block long. Take a look at the src/main/javascript/drone/drone.js file to see what ScriptCraft's drone can do.
If you're interested in customizing minecraft beyond just creating new buildings, take a look at the homes mod for an example of how to create a more fully-featured JavaScript plugin for Minecraft.
Listed below is a simple mod that will make blocks 'Howl' when they're broken.
// copy and paste this code to a new file named 'scriptcraft/plugins/howling-blocks.js'
var sounds = require('sounds');
function howl(event){
sounds.entityWolfHowl( event.block );
}
events.blockBreak( howl );
If you're using CanaryMod instead of SpigotMC you can download the equivalent code.
A JavaScript mod for minecraft is just a JavaScript source file (.js) located in the scriptcraft/plugins directory. All .js files in this directory will be automatically loaded when the server starts.
To get started writing your own mod, take a look at some of the examples.
Because the SpigotMC API is open, all of the SpigotMC API is accessible via javascript once the ScriptCraft plugin is loaded. There are a couple of useful Java objects exposed via javascript in the ScriptCraft plugin:
__plugin
– the ScriptCraft Plugin itself. This is a useful
starting point for accessing other SpigotMC objects. The __plugin
object is of type org.bukkit.plugin.Plugin and all
of its properties and methods are accessible. For example: js __plugin.name
returns the plugin's name
(JavaScript is more concise than the equivalent Java code:
__plugin.getName()
).
server
– The top-level org.bukkit.Server object. See the SpigotMC API docs for reference.
self
– The player/command-block or server console operator who
invoked the /js
command. Again, this is a good jumping off point for
diving into the SpigotMC API.
If you would like to contribute source code and/or documentation changes please read contributing.md
ScriptCraft works with Bukkit Plugin and uses the Bukkit Configuration API. On first loading, ScriptCraft will create a config.yml file in the plugins/scriptcraft/ directory. This file looks like this:
extract-js:
plugins: true
modules: true
lib: true
This file allows scriptcraft admins to turn on or off re-unzipping of the modules
,
plugins
and lib
folders when deploying a new version of
ScriptCraft. It's strongly recommended that the lib
directory always
be set to true to get the latest core ScriptCraft code . The modules
and plugins directories are optional and not part of ScriptCraft core.
ScriptCraft has its own website with further information.
You can find more information about ScriptCraft on my blog.
CoderDojo Athenry have some excellent tutorials for younger programmers who have used Scratch and are interested in Modding Minecraft using JavaScript. In particular, they have an excellent Scratch - to - JavaScript tutorial which explains Scratch programs and how to do the same thing in JavaScript.
I highly recommend the series of tutorials provided by CoderDojo Athenry.
Developer Chris Cacciatore has created some interesting tools using ScriptCraft:
To launch a container with SpigotMC and ScriptCraft you can just do
docker run -p 25565:25565 -it tclavier/scriptcraft
You can find all files used to build this container in github project: docker-scriptcraft