| hizzlekizzle/quark-shaders |
178 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
gpl-2.0 |
GLSL |
| A repository of GLSL #150 pixel shaders for use with byuu's Higan emulation package. |
| trungtle/TLVulkanRenderer |
75 |
|
0 |
0 |
about 9 years ago |
0 |
|
10 |
other |
C++ |
| A simple Vulkan-based renderer for my master thesis on real-time transparency |
| evanw/polyfrag |
34 |
|
0 |
0 |
over 14 years ago |
0 |
|
0 |
mit |
C++ |
| Geometry library that splits polyhedra using 3D planes |
| b005t3r/Starling-Extension-BatchRenderer |
16 |
|
0 |
0 |
almost 11 years ago |
0 |
|
0 |
mit |
ActionScript |
| Custom rendering extension for Starling-Framework. It lets you render with custom geometries, vertex formats, shaders and batch all of these on a single render pass. |
| CurtisColwell/StrainViz |
16 |
|
0 |
0 |
about 3 years ago |
0 |
|
3 |
mit |
Tcl |
| Strain Visualization for Inherently Strained Organic Molecules |
| tangrams/ProceduralTextures |
14 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
mit |
C |
| On-line gallery of procedural textures generated with GLSL Fragment Shaders |
| toninhoPinto/Shells-and-Fins |
11 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
|
ShaderLab |