Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Spritelightkit | 180 | 6 years ago | 6 | C# | ||||||
Blended lighting system for Unity that works with standard Sprites | ||||||||||
Unflattener | 122 | 5 years ago | bsd-3-clause | Python | ||||||
Make normal maps for 2D art | ||||||||||
Blotch3d | 85 | 2 months ago | 8 | April 17, 2023 | other | C# | ||||
A high-level 3D class library that gives you real-time 3D graphics with just a few lines of C# code. Supports multiple platforms. Implemented as a .NET Standard library that works with all versions of .NET. See 'Quick start for Windows' to get started. Also available as a NuGet package without the examples or source. | ||||||||||
Spritelighting | 38 | 6 years ago | lgpl-3.0 | ShaderLab | ||||||
Custom 2D sprite lighting with shadow casting and rim lighting | ||||||||||
Spritekit Dynamic Lighting | 35 | 4 years ago | 3 | Swift | ||||||
SpriteKit demo app: Sprites with dynamic light using normal maps | ||||||||||
Sprite2dbakedlighting | 28 | 6 years ago | 2 | mit | C# | |||||
Unity enlighten does not bake lighting into sprites. This script reaplace (temporarily) every sprite in the open scenes by a mesh so the ligth can be baked and then transfered for the SpriteRenderer. | ||||||||||
Cocos2d Dynamic Lighting With Normal Maps | 8 | 9 years ago | HTML | |||||||
Dynamic Lighting Demo for Cocos2D with Normal Maps | ||||||||||
Lighting Effect On 2d Sprite In Unity | 8 | 9 years ago | C# | |||||||
The main objective of this repo is to explain how to give lighting effect on 2D sprite in unity | ||||||||||
Phaser3 Lighting | 7 | 6 years ago | other | PLSQL | ||||||
Small example showing how to use normal maps to create light effects with Phaser 3 | ||||||||||
Sgl.js | 5 | 7 years ago | 1 | mit | JavaScript | |||||
Simple Graphics Library for Javascript (SGL.js) |